Xaric the level 9 Cornac Rogue by danboy420

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp9 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity36 (base 33)
Constitution17 (base 15)
Magic10 (base 10)
Willpower13 (base 10)
Cunning15 (base 15)

Resources

Life-11/227
Stamina132/132
Healing Factor0.3
Regeneration0.075

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage29
Accuracy44
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage39
Accuracy44
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.1
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense24.8
Ranged Defense25.8
Fatigue5
Physical Save12.425
Spell Save8.925
Mental Save10.675

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 6%( 70%)
Temporal+ 20%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 30%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
4/5
1/5
0/5
Technique / Dual weapons1.50
5/5
1/5
0/5
0/5
Cunning / Dirty fighting1.42
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
4/5

Effects

detrimental effect
detrimental effect
detrimental effect

Quests

done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Xaric stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Xaric picks up (c.):
shimmering elm vilestaff (10-12 power, 2 apr, acid damage).
Xaric picks up (c.):
mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
Lisith the white crystal casts Impending Doom.

Ran for 4 turns (stop reason: detrimental status effect).

Xaric is doomed!

Blue crystal casts Phase Door.


Lisith the white crystal hits Xaric for 18 arcane damage.
Lisith the white crystal casts Circle of Death.

Xaric wanders around!.


Lisith the white crystal hits Xaric for 18 arcane, 14 darkness damage (total 31.15).
Xaric uses Infusion: Healing.

Lisith the white crystal casts Invoke Darkness.


Lisith the white crystal hits Xaric for 110 darkness, 18 arcane, 14 darkness damage (total 140.35).
Xaric is confused and fails to use Infusion: Regeneration.


Lisith the white crystal hits Xaric for 15 arcane, 12 darkness damage (total 25.96).
Lisith the white crystal casts Ice Shards.


Lisith the white crystal hits Xaric for 15 arcane, 12 darkness damage (total 25.96).
Saving done.

Saving done.

Saving game...