Spino the level 50 Whitehoof Ascetic by Spinogrblz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassAscetic
Level / Exp50 / 3314%
Sizebig
Lifes / Deaths

Primary Stats

Strength196 (base 60)
Dexterity112 (base 60)
Constitution70 (base 60)
Magic125 (base 60)
Willpower63 (base 60)
Cunning121 (base 60)

Resources

Mana966/966
Equilibrium0
Steam182/182
Life3082/3082
Positive177/177
Stamina250/250
Psi133/133
Healing Factor1.475
Regeneration0.36875000000001

Speed

Mental-10%
Attack0%
Movement+125%
Spell0%
Global+151.57142857143%

Vision

Sight10
Lite15
Infravision14
See Stealth158.87823077495
See Invisible186.6640118343
ESP Range20
ESP Kindshumanoid, animal/canine, giant

Offense: Mainhand

Damage515
Accuracy102
Crit Chance204%
APR44
Speed1.11

Offense: Spell

Spellpower76
Crit Chance87%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower92
Crit Chance66%
Speed1

Offense: Damage Bonus

Acid+95%
Blight+95%
Arcane+90%
Cold+79%
All+75%
Lightning+118%
Light+143%
Temporal+85%
Physical+74%
Fire+171%
Nature+95%

Offense: Damage Penetration

Arcane+45%
Fire+35%
All+35%

Defense: Base

Armour (hardiness)147.79705905003 (100%)
Defense102
Ranged Defense102
Fatigue0
Physical Save83
Spell Save85
Mental Save64

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 58%( 70%)
Arcane+ 49%( 70%)
Cold+ 69%( 70%)
All+ 40%( 70%)
Physical+ 49%( 70%)
Lightning+ 70%( 70%)
Light+ 58%( 70%)
Temporal+ 49%( 70%)
Mind+ 55%( 70%)
Darkness+ 58%( 70%)
Fire+ 70%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Stun Resistance50%
Poison Resistance100%
Blind Resistance50%
Silence Resistance80%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance75%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Runes
Implants
Implants
Runes

Class Talents

Cunning / Tactical3.40
5/5
5/5
5/5
5/5
Technique / Combat techniques3.30
5/5
5/5
5/5
5/5
Spell / Temporal3.30
5/5
5/5
5/5
5/5
Spell / Enhancement3.30
5/5
5/5
5/5
5/5
Spell / Phantasm3.30
5/5
5/5
5/5
5/5
Spell / Advanced staff combat3.30
5/5
5/5
5/5
5/5
Spell / Meta3.30
5/5
5/5
5/5
5/5
Cunning / Dirty fighting3.30
5/5
5/5
5/5
5/5

Generic Talents

Wild-gift / Mindstar mastery3.20
5/5
5/5
5/5
5/5
Technique / Conditioning3.50
5/5
5/5
5/5
5/5
Technique / Combat training3.30
5/5
5/5
5/5
5/5
5/5
5/5
Steamtech / Physics3.30
5/5
5/5
5/5
5/5
Spell / Staff combat3.30
5/5
5/5
5/5
5/5
Wild-gift / Call of the wild3.30
5/5
5/5
5/5
5/5
Spell / Aegis3.30
5/5
5/5
5/5
5/5
Celestial / Chants3.20
5/5
5/5
5/5
5/5
Spell / Stone alchemy3.30
5/5
5/5
5/5
5/5
Steamtech / Chemistry3.30
5/5
5/5
5/5
5/5
Cunning / Survival3.30
5/5
5/5
5/5
5/5
Spell / Divination3.30
5/5
5/5
5/5
5/5
Technique / Mobility3.30
5/5
5/5
5/5
5/5
Spell / Conveyance3.30
5/5
5/5
5/5
5/5
Race / Whitehooves3.30
5/5
5/5
5/5
5/5
Psionic / Dreaming3.20
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Spino the Whitehoof Ascetic level 49
51st Dearth 124th year of Ascendancy at 10:34
see stats
A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Spino the Whitehoof Ascetic level 41
50th Pain 124th year of Ascendancy at 08:12
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Spino the Whitehoof Ascetic level 9
14th Retaking 124th year of Ascendancy at 13:31
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Spino the Whitehoof Ascetic level 6
12nd Retaking 124th year of Ascendancy at 06:27
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Spino the Whitehoof Ascetic level 38
23rd Pain 124th year of Ascendancy at 23:44
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Spino the Whitehoof Ascetic level 10
14th Retaking 124th year of Ascendancy at 13:31
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Spino the Whitehoof Ascetic level 20
41st Retaking 124th year of Ascendancy at 09:12
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Spino the Whitehoof Ascetic level 30
32nd Revenge 124th year of Ascendancy at 03:00
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Spino the Whitehoof Ascetic level 40
25th Pain 124th year of Ascendancy at 04:44
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Spino the Whitehoof Ascetic level 50
51st Dearth 124th year of Ascendancy at 11:11
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Spino the Whitehoof Ascetic level 28
31st Revenge 124th year of Ascendancy at 19:45
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Spino the Whitehoof Ascetic level 50
46th Loss 124th year of Ascendancy at 03:11
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Spino the Whitehoof Ascetic level 42
24th Dearth 124th year of Ascendancy at 07:29
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Spino the Whitehoof Ascetic level 34
40th Revenge 124th year of Ascendancy at 14:32
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Spino the Whitehoof Ascetic level 22
45th Retaking 124th year of Ascendancy at 21:54
see stats
Sufficiently Advanced Technology (Insane (Roguelike) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Spino the Whitehoof Ascetic level 15
32nd Retaking 124th year of Ascendancy at 23:24
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Spino the Whitehoof Ascetic level 50
51st Loss 124th year of Ascendancy at 14:03
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Spino the Whitehoof Ascetic level 45
34th Dearth 124th year of Ascendancy at 04:09
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Spino the Whitehoof Ascetic level 50
51st Dearth 124th year of Ascendancy at 19:47
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Spino the Whitehoof Ascetic level 39
24th Pain 124th year of Ascendancy at 22:39
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Spino the Whitehoof Ascetic level 50
9th Destruction 124th year of Ascendancy at 12:22
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Spino the Whitehoof Ascetic level 6
12nd Retaking 124th year of Ascendancy at 06:27
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Spino the Whitehoof Ascetic level 6
12nd Retaking 124th year of Ascendancy at 06:27
see stats

Log


Talent Lifeless Rush is ready to use.
Spino uses
Lifeless Rush.

Talent Lifeless Rush is ready to use.
Spino uses
Lifeless Rush.

There is an exit to the worldmap here (press '' or right click to use).

There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Spino deactivates
Blur Sight.
Spino deactivates
Arcane Shield.
Spino deactivates
Spellcraft.
Spino deactivates
Premonition.
Spino deactivates
Quicken Spells.
Spino deactivates
Shock Hands.
Spino deactivates
Keen Senses.
Spino deactivates
Lucid Dreamer.
Spino deactivates
Precise Strikes.
Spino deactivates
Essence of Speed.
Spino deactivates
Phantasmal Shield.
Spino deactivates
Exploit Weakness.
Spino deactivates
Fiery Hands.
Spino deactivates
Chant of Resistance.
Spino deactivates
Shielding.
Spino deactivates
Reckless Posture.
Spino deactivates
Daunting Presence.