Vorumira the level 5 Skeleton Archer by gregsorrow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp5 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 12)
Dexterity31 (base 18)
Constitution20 (base 20)
Magic10 (base 10)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life207/207
Stamina97/97
Healing Factor1
Regeneration1.15

Speed

Mental-7.5471698113208%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage45
Accuracy43
Crit Chance23%
APR22
Speed0.87

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8.35
Ranged Defense8.35
Fatigue1
Physical Save15.4
Spell Save7.7
Mental Save13.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
3/5
1/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Quiver
On hands
On head
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Vorumira shoots!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the east (copperhead snake)).


Vorumira shoots!

Vorumira's Shoot hits Copperhead snake for
57 physical damage.
Vorumira's Shoot killed Copperhead snake!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 51 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Vorumira deactivates Aim.