Donk Donks the level 3 Cornac Archer by jademonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life133/133
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage22
Accuracy22
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense4.8
Ranged Defense4.8
Fatigue6
Physical Save7.7
Spell Save7
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Cunning / Trapping1.20
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

failed
active

Equipment

Tool
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Bear Trap is ready to use.
Talent Steady Shot is ready to use.
Talent Explosion Trap is ready to use.

Donk Donks stops regenerating health quickly.


Warg howls


Neramina the fox hits Donk Donks for 28 physical, 7 fire (35 total damage).
Donk Donks uses Flare.

Neramina the fox loses sight!

Donk Donks's Flare hits Neramina the fox for
10 fire damage.
Neramina the fox misses Donk Donks.

Neramina the fox recovers sight.


Talent Infusion: Regeneration is ready to use.

Neramina the fox hits Donk Donks for 30 physical, 7 fire (37 total damage).
Talent Disengage is ready to use.
Talent Infusion: Wild is ready to use.

Neramina the fox uses Stunning Blow.

Donk Donks is stunned!

Neramina the fox hits Donk Donks for 36 physical damage.
Donk Donks the level 3 cornac archer was torn limb from limb to death by Neramina the fox on level 2 of Trollmire.
You have 1 life(s) left.
Donk Donks is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.