Boab the level 7 Dwarf Bulwark by Kenneth Gass

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp7 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 25)
Dexterity13 (base 15)
Constitution22 (base 17)
Magic11 (base 10)
Willpower13 (base 10)
Cunning13 (base 13)

Resources

Life313/313
Stamina125/125
Healing Factor1.2024166372472
Regeneration7.2957194318052

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage38
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%
Arcane+3%
Light+10%
Nature+11%

Defense: Base

Armour (hardiness)38.08934837382 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue36
Physical Save18
Spell Save8
Mental Save9

Defense: Resistances

Nature+ 21%( 70%)
Lightning+ 16%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Boab the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 04:42
see stats

Log


Boab picks up (x.):
overpowered elm totem of summon tentacle [power 145] (36 cooldown).
You carry too much--you are encumbered!
Drop some of your items.
Boab picks up (l.):
cruel elm starstaff (10-12 power, 2 apr, physical element).
Boab picks up (t.):
Summertide Phial.
Boab picks up (k.):
harmonious mossy mindstar (2-2 power, 12 apr, nature damage).
You are no longer encumbered.
Boab drops on the floor:
Duathelsting the iron plate armour (0 def, 7 armour).

Boab wears (replacing
brass lantern): Summertide Phial.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Iron Council (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.