The Rotting One the level 15 Ghoul Sun Paladin by Apo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp15 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 26)
Dexterity23 (base 19)
Constitution32 (base 12)
Magic40 (base 33)
Willpower12 (base 10)
Cunning12 (base 14)

Resources

Life535/535
Positive0/22
Stamina147/147
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage36
Accuracy29
Crit Chance5%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower32
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)32.24 (76.629213483146%)
Defense17
Ranged Defense22
Fatigue28
Physical Save44
Spell Save37
Mental Save27

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Confusion Resistance27%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance85%
Stun Resistance78%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
3/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
2/5
3/5
Technique / Shield offense1.10
1/5
4/5
1/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
1/5
0/5
0/5
Celestial / Light1.30
3/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
active
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By The Rotting One the Ghoul Sun Paladin level 10
40th Dusk 122nd year of Ascendancy at 22:25
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By The Rotting One the Ghoul Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 00:02
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By The Rotting One the Ghoul Sun Paladin level 11
5th Haze 122nd year of Ascendancy at 08:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By The Rotting One the Ghoul Sun Paladin level 5
6th Mirth 122nd year of Ascendancy at 16:40
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By The Rotting One the Ghoul Sun Paladin level 10
9th Flare 122nd year of Ascendancy at 11:48
see stats

Log

You gain 0.10 gold from the transmogrification of rough leather cap (0 def, 1 armour).
You gain 0.85 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 6.05 gold from the transmogrification of
spellcowled linen cloak of sorcery (1 def, 0 armour).
You gain 2.40 gold from the transmogrification of
horrifying thorny mindstar of the jelly (8.5-9.35 power, 24 apr, mind damage).
You gain 3.74 gold from the transmogrification of
honing vined mindstar of balance (4.5-4.95 power, 18 apr, nature damage).
You gain 4.52 gold from the transmogrification of
balanced steel mace of persecution (13-18.2 power, 3 apr).
You gain 7.20 gold from the transmogrification of
yew longbow 'Earathad'.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (24-38.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-42 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (25.5-38.25 power, 2 apr).
You gain 0.85 gold from the transmogrification of
rogue's copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 22%; cure mental).
There is a previous level (whistling vortex) here (press '' or right click to use).
The Rotting One picks up (l.):
brass lantern.

Lore found:
diary (the maze)
You can read all your collected lore in the game menu, by pressing Escape.


The Rotting One picks up (d.):
storming quiver of elm arrows (18/18, 14-19.6 power, 5 apr).

The Rotting One picks up (q.):
flaming pouch of steel shots (17/17, 18.5-22.2 power, 2 apr).

The Rotting One deactivates Weapon of Light.

The Rotting One deactivates Second Life.

The Rotting One deactivates Weapon of Wrath.

The Rotting One deactivates Shield of Light.

The Rotting One deactivates Chant of Fortitude.