007 the level 20 Dark Faerie Necromancer by Arkudel

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDark Faerie
ClassNecromancer
Level / Exp20 / 49%
Sizetiny
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity20 (base 10)
Constitution28 (base 30)
Magic69 (base 42)
Willpower51 (base 26)
Cunning12 (base 11)

Resources

Life214/214
Mana484/518
Souls8/10
Healing Factor1.3
Regeneration0.32499999999999

Speed

Mental+40.836873163584%
Attack0%
Movement0%
Spell+81.673746327179%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible19
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage52
Accuracy24
Crit Chance12%
APR8
Speed0.71

Offense: Spell

Spellpower51.333333333333
Crit Chance23%
Speed0.55043726472128

Offense: Mind

Mindpower35.25
Crit Chance12%
Speed1

Offense: Damage Bonus

All+27%

Defense: Base

Armour (hardiness)13 (30%)
Defense23.95
Ranged Defense23.95
Fatigue1
Physical Save45.883333333333
Spell Save56.1
Mental Save51.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance0%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Dark-faerie1.00
5/5
5/5
5/5
3/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done
active
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By 007 the Dark Faerie Necromancer level 16
50th Dusk 122nd year of Ascendancy at 05:27
see stats
Exterminator Killed 1000 creatures.
By 007 the Dark Faerie Necromancer level 17
14th Haze 122nd year of Ascendancy at 11:08
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By 007 the Dark Faerie Necromancer level 19
17th Haze 122nd year of Ascendancy at 08:22
see stats
Level 10 Got a character to level 10.
By 007 the Dark Faerie Necromancer level 10
10th Mirth 122nd year of Ascendancy at 16:30
see stats
Level 20 Got a character to level 20.
By 007 the Dark Faerie Necromancer level 20
42nd Haze 122nd year of Ascendancy at 03:41
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By 007 the Dark Faerie Necromancer level 17
62nd Dusk 122nd year of Ascendancy at 15:03
see stats
That was close Killed your target while having only 1 life left.
By 007 the Dark Faerie Necromancer level 18
17th Haze 122nd year of Ascendancy at 02:48
see stats
The Arena Unlocked Arena mode.
By 007 the Dark Faerie Necromancer level 8
4th Mirth 122nd year of Ascendancy at 04:53
see stats
The secret city Discovered the truth about mages.
By 007 the Dark Faerie Necromancer level 11
2nd Dusk 122nd year of Ascendancy at 09:43
see stats

Log

Talent Blurred Mortality is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


007 activates Necrotic Aura.


007 activates Blurred Mortality.


There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

007 wears:
Olihor the silk robe (3 def, 0 armour).

You gain 4.20 gold from the transmogrification of
Uloharamnir the Pitchbreaker (22/22, 45.5-54.6 power, 5 apr).
You gain 2.05 gold from the transmogrification of
shocking dwarven-steel shield (8 def, 2 armour, 82 block).
You gain 2.07 gold from the transmogrification of
prismatic dwarven-steel plate armour of cold resistance (5 def, 11 armour).
You gain 0.20 gold from the transmogrification of
cashmere wizard hat (2 def, 0 armour).
You gain 4.60 gold from the transmogrification of
Arthosadan the hardened leather cap (5 def, 3 armour).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 0.35 gold from the transmogrification of
pair of dwarven-steel boots (0 def, 4 armour).
You gain 3.59 gold from the transmogrification of
miner's pair of hardened leather boots of disengagement (0 def, 7 armour).
You gain 5.00 gold from the transmogrification of
yew vilestaff 'Flashbreeze' (20-24 power, 4 apr, darkness element).
You gain 0.75 gold from the transmogrification of
dwarven-steel mace (26-36.4 power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (36-57.6 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatmaul (43.5-65.25 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (30-45 power, 2 apr).
You gain 1.82 gold from the transmogrification of
shielding rune of the titan (absorb 193 for 4 turns).
You gain 1.31 gold from the transmogrification of
reconstruction rune of the wizard (heal 291; cure a cut or wound).
There is an exit to the worldmap here (press '' or right click to use).