Ghar the level 1 Ghoul Bulwark by Verdrol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Shadowmancy 1.2.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBulwark
Level / Exp1 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 17)
Dexterity13 (base 12)
Constitution23 (base 13)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life160/160
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy20
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance0%
Speed1

Offense: Mind

Mindpower8.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)11.46 (63.098591549296%)
Defense7.05
Ranged Defense11.05
Fatigue18
Physical Save16.8
Spell Save6.3
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Ran for 3 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 12 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: taken damage).

Giant brown rat hits Ghar for 2 physical damage.

Giant brown rat hits Ghar for 2 physical damage.

Ghar hits Giant brown rat for 31 physical damage.
Ghar killed Giant brown rat!

Resting starts...

Rested for 58 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).