Splint II the level 6 Skeleton Archer by graffen69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp6 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity38 (base 29)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-21/198
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental-21.518987341772%
Attack0%
Movement0%
Spell0%
Global+86.899847925266%

Vision

Sight10
Lite2

Offense: Mainhand

Damage51
Accuracy45
Crit Chance36%
APR35
Speed1.02

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9.73 (48.103448275862%)
Defense11.8
Ranged Defense11.8
Fatigue17
Physical Save12.25
Spell Save7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
4/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
3/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Aim is ready to use.
Talent Rune: Shielding is ready to use.
Splint II activates Aim.

Talent Bone Armour is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Saving done.


You are sent back to the material plane!
Splint II is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Splint II for 41 physical damage.
Skeleton master archer's Shoot hits
Splint II for 31 physical, 6 acid (37 total damage).

You are unable to move!

Splint II casts Rune: Shielding.

A shield forms around Splint II.

You are unable to move!

You are unable to move!

Splint II slows down.

Skeleton master archer's Crippling Shot hits
Splint II for (44 absorbed), 0 physical (0 total damage).
Skeleton master archer's Shoot hits
Splint II for (29 absorbed), 0 physical, (6 absorbed), 0 acid (0 total damage).
Skeleton master archer's Shoot hits
Splint II for (29 absorbed), 0 physical (0 total damage).
Your shield crumbles under the damage!

The shield around Splint II crumbles.

Skeleton master archer's Shoot hits
Splint II for (22 absorbed), 19 physical, 6 acid (25 total damage).

Skeleton master archer's Shoot hits
Splint II for 33 physical damage.
Skeleton master archer's Shoot hits
Splint II for 40 physical, 6 acid (46 total damage).
Saving game...