half a skirmisher the level 9 Halfling Skirmisher by burkek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp9 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 27)
Constitution11 (base 10)
Magic10 (base 10)
Willpower21 (base 16)
Cunning27 (base 20)

Resources

Life-22/254
Stamina98/152
Healing Factor1
Regeneration5.1585056401825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage34
Accuracy44
Crit Chance14%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower25.25
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense20.175
Ranged Defense20.175
Fatigue19
Physical Save8.225
Spell Save17.725
Mental Save26.8375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
1/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
2/5
Technique / Acrobatics1.30
1/5
2/5
1/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the west (giant rabbit)).
Giant rabbit uses Disengage.


Ran for 3 turns (stop reason: hostile spotted to the west (giant rabbit)).


Half a skirmisher shoots!

Half a skirmisher's Shoot hits Giant rabbit for
37 physical, 5 fire (43 total damage).

Half a skirmisher shoots!

Half a skirmisher's Shoot hits Giant rabbit for
41 physical damage.
Half a skirmisher's Shoot killed Giant rabbit!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Half a skirmisher picks up (e.):
earthen elm magestaff of warding (10-12 power, 2 apr, lightning element).
Ran for 39 turns (stop reason: at door).


Resting starts...

Rested for 46 turns (stop reason: all resources and life at maximum).


Ran for 1 turns (stop reason: dialog is displayed).

Half a skirmisher uses Hurricane Shot.

Half a skirmisher's Hurricane Shot hits Skeleton mage for
17 physical, 5 fire (23 total damage).
Half a skirmisher's Hurricane Shot hits Skeleton mage for
19 physical, 5 fire (24 total damage).
Half a skirmisher's Hurricane Shot hits Skeleton mage for
17 physical, 5 fire (22 total damage).
Skeleton mage casts Manathrust.

Skeleton mage casts Manathrust.

Skeleton mage casts Manathrust.

Saving game...