skele mage the second the level 2 Skeleton Archmage by burkek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life99/99
Mana137/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2.1885260320055
Ranged Defense2.1885260320055
Fatigue1
Physical Save9.8885260320055
Spell Save11.9
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Talent Rune: Shielding is ready to use.

Skele mage the second casts Rune: Shielding.

A shield forms around skele mage the second.

Skele mage the second casts Lightning.

Skeleton master archer uses Pinning Shot.

skele mage the second hits Skeleton master archer for 120 lightning damage.
Skele mage the second is pinned to the ground.

Skeleton master archer's Pinning Shot hits
skele mage the second for (65 absorbed), 0 physical, (5 absorbed), 0 lightning (0 total damage).
Skeleton master archer uses Crippling Shot.

Your shield crumbles under the damage!

The shield around skele mage the second crumbles.

Skele mage the second slows down.

Skeleton master archer's Crippling Shot hits
skele mage the second for (30 absorbed), 27 physical, 5 lightning (32 total damage).

Skele mage the second casts Phase Door.

Skeleton master archer shoots!

Skeleton master archer's Shoot hits
skele mage the second for 40 physical, 5 lightning (45 total damage).
Skeleton master archer shoots!

Skeleton master archer's Shoot hits
skele mage the second for 55 physical damage.
skele mage the second the level 2 skeleton archmage was crushed to death by a skeleton master archer on level 2 of Blighted Ruins.
You have no more lives left.
Skele mage the second is no longer pinned.

Skele mage the second speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton master archer's Shoot killed skele mage the second!
Saving done.