Reat the level 6 Halfling Rogue by reat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 58%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity32 (base 29)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning22 (base 15)

Resources

Life216/216
Stamina125/125
Healing Factor1.1082872928177
Regeneration0.27707182320442

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+11%
Nature+5%

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense26
Ranged Defense26
Fatigue0
Physical Save14
Spell Save9
Mental Save13

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 21%( 70%)
Mind+ 11%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

beneficial effect

Quests

active
done
done
active
active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Reat picks up (n.): ametrine.
--------------------------------

Reat picks up (k.):
spinel.
Talent Track is ready to use.
--------------------------------

Reat uses Track.

Reat uses Track.

--------------------------------

Reat picks up (i.):
agate.
--------------------------------

Reat picks up (p.):
citrine.
--------------------------------

Reat picks up (k.):
spinel.
--------------------------------

Talent Track is ready to use.
--------------------------------

Reat uses Track.

Reat uses Track.

--------------------------------

There is a way to the previous level here (press '' or right click to use).
--------------------------------

Ran for 22 turns (stop reason: at exit).


Resting starts...

--------------------------------

Talent Track is ready to use.
--------------------------------

Rested for 14 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.