Enwek the level 2 Shalore Spiritmancer by Enwek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSpiritmancer
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower18 (base 15)
Cunning14 (base 11)

Resources

Life97/97
Mana127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage7
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5.35
Ranged Defense5.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Life-giver1.30
2/5
0/5
0/5
0/5
Spell / Karma1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Spirit1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active

Equipment

On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Your summoned sprite disappears.
Your summoned sprite disappears.
Your summoned sprite disappears.
Talent Sprites is ready to use.
Rested for 27 turns (stop reason: hostile spotted to the north (white crystal)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (white crystal)).

Enwek casts Ghost Lights.

White crystal misses Wisp.
Welcome to level 2 [Enwek].
Enwek has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Wisp hits White crystal for 19 light damage.
Wisp hits White crystal for 21 light damage.
Wisp hits White crystal for 20 light damage.

Wisp killed White crystal!
Resting starts...

Your summoned wisp disappears.
Your summoned wisp disappears.
Your summoned wisp disappears.
Talent Ghost Lights is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: didn't move).