Hakku the level 10 Drem Cultist of Entropy by taikaponi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassCultist of Entropy
Level / Exp10 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic25 (base 19)
Willpower9 (base 10)
Cunning15 (base 13)

Resources

Life204/204
Insanity65/100
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+9%
Light+11%
Temporal+13%
Blight+12%
Physical+11%
Fire+10%
Darkness+10%

Offense: Damage Penetration

Physical+9%
Temporal+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Resistances

Blight+ 12%( 70%)
Acid+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
2/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
2/5
0/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hakku the Drem Cultist of Entropy level 10
23rd Voratun 122nd year of Ascendancy at 01:10
see stats

Log

Hakku picks up (t.): dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
Hakku picks up (C.):
spiked cured leather armour (2 def, 4 armour).
Hakku picks up (i.):
flaming dwarven-steel greatsword of daylight (34.5-55.2 power, 2 apr).

Hakku picks up (o.):
hateful dwarven-steel waraxe of paradox (21-29.4 power, 4 apr).
Hakku picks up (e.):
Shimmerwake the dwarven-steel dagger (18.5-24.05 power, 7 apr).
Hakku picks up (n.):
cruel yew vilestaff of illumination (20-24 power, 4 apr, fire element).
Hakku picks up (w.):
corrosive dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
Hakku picks up (t.):
regal cashmere cloak of Iron Throne (2 def, 0 armour).
Hakku picks up (G.):
hardened leather armour of resilience (3 def, 6 armour).
Hakku picks up (l.):
blooming vined mindstar of life (4.5-4.95 power, 18 apr, mind damage).
Hakku picks up (n.):
nature's thorny mindstar of slime (7.5-8.25 power, 24 apr, mind damage).

Hakku picks up (l.):
mighty yew longbow of cold.
Hakku picks up (m.):
ranger's yew longbow.
Hakku picks up (B.):
Urthamahek the Ebonyweeper (11 def, 9 armour).
Hakku picks up (A.):
shimmering cashmere robe of light (+18%) (2 def, 0 armour).
Hakku picks up (S.):
survivor's brass lantern.
Hakku picks up (q.):
ash vilestaff of power (15-18 power, 3 apr, blight element).

Hakku picks up (j.):
manaburning steel dagger of erosion (11.5-14.95 power, 6 apr).
Hakku picks up (E.):
woollen robe of alchemy (0 def, 0 armour).
Hakku picks up (N.):
Eremydin the Tempestbringer (2 def, 6 armour).
Hakku picks up (V.): 65
alchemist agate.
Hakku picks up (3.):
natural yew totem of thorny skin [power 43] (20 cooldown).
Hakku picks up (C.):
shimmering cashmere robe (2 def, 0 armour).
Hakku picks up (r.):
ash starstaff of fate (15-18 power, 3 apr, physical element).

Hakku wears (replacing
Rags of the Sanctuary (0 def, 0 armour)): cashmere robe 'Managas' (2 def, 0 armour).