magus the level 17 Yeek Archmage by Quarg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp17 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity11 (base 10)
Constitution17 (base 16)
Magic46 (base 44)
Willpower42 (base 26)
Cunning21 (base 11)

Resources

Life182/182
Mana392/392
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+107.19994720145%

Vision

Sight10
Lite4
Infravision2
See Invisible6

Offense: Mainhand

Damage21
Accuracy5
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance6%
Speed1

Offense: Mind

Mindpower28.9
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+15%
Fire+5%
Mind+15%

Defense: Base

Armour (hardiness)13 (30%)
Defense20.175
Ranged Defense20.175
Fatigue5
Physical Save9.8
Spell Save29.9
Mental Save28.706782182807

Defense: Resistances

Mind+ 10%( 70%)
Nature+ 10%( 70%)
Fire+ 10%( 70%)
Physical+ 5%( 70%)
Cold+ 37%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance35%
Poison Resistance30%
Confusion Resistance70%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
4/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
1/5
0/5
Race / Yeek1.00
1/5
2/5
2/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By magus the Yeek Archmage level 10
4th Mirth 122nd year of Ascendancy at 10:58
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By magus the Yeek Archmage level 12
1st Summertide 122nd year of Ascendancy at 23:42
see stats
The Arena Unlocked Arena mode.
By magus the Yeek Archmage level 13
1st Flare 122nd year of Ascendancy at 17:18
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By magus the Yeek Archmage level 16
73rd Dusk 122nd year of Ascendancy at 22:17
see stats
The secret city Discovered the truth about mages.
By magus the Yeek Archmage level 13
4th Flare 122nd year of Ascendancy at 04:42
see stats

Log

Magus slows down.
Dredge speeds up.

Dredge deactivates Spacetime Tuning.

Dredge hits magus for 13 temporal damage.
Dredge hits magus for 33 physical damage.
Numbing Poison from Thief hits
magus for 10 nature damage.
Insidious Poison from Dredge captain hits
magus for 12 nature damage.
Wasting from Dredge hits
magus for 27 temporal damage.
Umber hulk casts Mind Disruption.

Magus resists!

Dredge captain casts Speed Sap.

Dredge captain speeds up.

Dredge captain hits magus for 19 temporal damage.
Thief hits magus for 16 physical damage.
magus the level 17 yeek archmage was chopped into tiny pieces to death by a thief on level 1 of The Maze.
You have no more lives left.
Magus is no longer poisoned.

Magus stops wasting away.

Magus speeds up.

Magus rearms.

Magus is no longer poisoned.

Magus feels pain again.

Magus stops surging mana.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Thief killed magus!
Saving done.


Saving game...