Human That Walks the level 2 Cornac Wyrmic by nosrepemos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp2 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower19 (base 19)
Cunning10 (base 10)

Resources

Life-34/128
Equilibrium4
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy8
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.65
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.45
Spell Save10.15
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Wind drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sea drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Acidic Spray is ready to use.
Talent Swallow is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

You are sent back to the material plane!
Human That Walks spits acid!

Human That Walks hits Elven guard for 60 acid damage.
Elven guard hits Human That Walks for 24 physical damage.

Human That Walks tries to swallow Elven guard!
Human That Walks receives 11 healing from Elven guard.
Human That Walks hits Elven guard for 31 nature damage.
Human That Walks killed Elven guard!

Cryomancer casts Frozen Ground.

Human That Walks is frozen to the ground!

Cryomancer hits Human That Walks for 73 cold damage.
Human That Walks hits Cryomancer for 15 physical damage.

Human That Walks uses Infusion: Regeneration.

Human That Walks starts regenerating health quickly.

Cryomancer hits Human That Walks for 7 physical damage.

Cryomancer casts Freeze.

Saving game...