Andrew the level 10 Yeek Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution7 (base 10)
Magic34 (base 34)
Willpower23 (base 13)
Cunning30 (base 22)

Resources

Life191/191
Mana258/258
Soul8/11
Healing Factor1.1888045797962
Regeneration7.4300286237262

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage13
Accuracy2
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance21%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+25%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save4
Spell Save28
Mental Save18

Defense: Resistances

Darkness+ 30%( 70%)
Light+ 42%( 70%)
Blight+ 23%( 70%)
Nature+ 32%( 70%)
Cold+ 26%( 70%)
All+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance34%
Confusion Resistance35%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5
Spell / Master necromancer1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
3/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
active
done
active

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Andrew the Yeek Necromancer level 10
1st Mirth 122nd year of Ascendancy at 10:26
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Andrew the Yeek Necromancer level 7
79th Pyre 122nd year of Ascendancy at 22:54
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Andrew the Yeek Necromancer level 10
51st Dusk 122nd year of Ascendancy at 19:13
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Andrew the Yeek Necromancer level 10
43rd Dusk 122nd year of Ascendancy at 11:59
see stats

Log

Talent Ghost Walk is ready to use.
You pickup 0.45 gold pieces.

Andrew picks up (a.):
flaming quiver of ash arrows of vileness (19/19, 20-27 power, 7 apr).
Ran for 9 turns (stop reason: something interesting).


You pickup 0.55 gold pieces.


Your hiemal shield regenerates to full!
Andrew picks up (a.):
hateful steel greatmaul of persecution (24-37 power, 2 apr).
You pickup 1.00 gold pieces.

You pickup 0.75 gold pieces.


Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 3.60 gold from the transmogrification of
flaming quiver of ash arrows of vileness (19/19, 20-27 power, 7 apr).
You gain 4.13 gold from the transmogrification of
hateful steel greatmaul of persecution (24-37 power, 2 apr).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 52nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:13.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).