Blob the level 13 Yeek Archmage by mechina

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp13 / 53%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution28 (base 33)
Magic40 (base 37)
Willpower46 (base 37)
Cunning41 (base 37)

Resources

Life403/403
Mana364/364
Healing Factor1.2363636363636
Regeneration3.7585454545455

Speed

Mental+5.7999999999999%
Attack+5.7999999999999%
Movement+26.5%
Spell+5.7999999999999%
Global+104.15%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy7
Crit Chance25%
APR8
Speed0.95

Offense: Offhand

Damage7
Accuracy32
Crit Chance24%
APR17
Speed0.95

Offense: Spell

Spellpower55
Crit Chance21%
Speed0.94517958412098

Offense: Mind

Mindpower46
Crit Chance18%
Speed0.94517958412098

Offense: Damage Bonus

Darkness+3%
Light+10%
Blight+15%
Mind+2%
Fire+26%

Defense: Base

Armour (hardiness)0.8 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save23
Spell Save29
Mental Save26

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Blight+ 11%( 70%)
Arcane+ 26%( 70%)
Fire+ 22%( 70%)

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log

There is nowhere left to explore.
You gain 0.30 gold from the transmogrification of
supercharged elm wand of clairvoyance [power 9] (8 cooldown).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 2.08 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, acid element).
You gain 2.45 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 0.70 gold from the transmogrification of
copper ring of lightning (+20%).
You gain 0.70 gold from the transmogrification of
copper ring of lightning (+20%).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Blob deactivates Arcane Power.