THE HULKMANIA the level 8 Higher Doombringer by mianton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp8 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity11 (base 10)
Constitution25 (base 25)
Magic17 (base 13)
Willpower11 (base 10)
Cunning14 (base 11)

Resources

Life340/340
Stamina124/124
Vim108/108
Healing Factor1.1
Regeneration5.7874265032511

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage44
Accuracy33
Crit Chance15%
APR6
Speed1.00

Offense: Spell

Spellpower19
Crit Chance7%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10.35
Ranged Defense10.35
Fatigue8
Physical Save21.6875
Spell Save10.675
Mental Save9.625

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
3/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Around waist
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By THE HULKMANIA the Higher Doombringer level 5
79th Pyre 122nd year of Ascendancy at 00:12
see stats

Log

THE HULKMANIA deactivates Incinerating Blows.
THE HULKMANIA activates Incinerating Blows.

THE HULKMANIA deactivates Horrifying Blows.

THE HULKMANIA activates Horrifying Blows.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Connection to online server established.
Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

THE HULKMANIA wears:
Prox's Lucky Halfling Foot.

THE HULKMANIA wears:
nightruned rough leather belt.

You gain 2.89 gold from the transmogrification of
flaming quiver of elm arrows of vileness (16/16, 14-19.6 power, 5 apr).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.26 gold from the transmogrification of
spellwoven linen robe of protection (2 def, 2 armour).
You gain 2.04 gold from the transmogrification of
surging elm starstaff (10-12 power, 2 apr, darkness element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.