TUCK FRUMP the level 17 Higher Doombringer by mianton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp17 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 31)
Dexterity11 (base 10)
Constitution42 (base 35)
Magic30 (base 26)
Willpower18 (base 10)
Cunning15 (base 11)

Resources

Life592/596
Stamina168/168
Vim170/172
Healing Factor1.41
Regeneration14.581731975728

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10

Offense: Mainhand

Damage67
Accuracy38
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower18.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)25.19 (73.452380952381%)
Defense12.35
Ranged Defense15.35
Fatigue19
Physical Save40.783333333333
Spell Save39.1
Mental Save33.275

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Wrath1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
1/5
2/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
4/5
2/5
0/5

Generic Talents

Corruption / Oppression1.20
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
3/5
3/5
4/5
3/5
0/5

Effects

talent

Quests

done
failed
failed
failed
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By TUCK FRUMP the Higher Doombringer level 16
20th Haze 122nd year of Ascendancy at 06:20
see stats
Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By TUCK FRUMP the Higher Doombringer level 5
78th Pyre 122nd year of Ascendancy at 23:39
see stats
Level 10 (Roguelike) Got a character to level 10.
By TUCK FRUMP the Higher Doombringer level 10
4th Flare 122nd year of Ascendancy at 04:14
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By TUCK FRUMP the Higher Doombringer level 12
18th Dusk 122nd year of Ascendancy at 14:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By TUCK FRUMP the Higher Doombringer level 10
4th Flare 122nd year of Ascendancy at 04:15
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By TUCK FRUMP the Higher Doombringer level 16
65th Haze 122nd year of Ascendancy at 04:31
see stats

Log

You gain 3.96 gold from the transmogrification of blazing quiver of yew arrows of erosion (20/20, 33-46.2 power, 10 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel shield (8 def, 2 armour, 76 block).
You gain 5.80 gold from the transmogrification of
steel plate armour 'Islulrata' (4 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 4.79 gold from the transmogrification of
troll-hide hardened leather armour of acid resistance (3 def, 6 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 10.22 gold from the transmogrification of
rejuvenating dwarven-steel mail armour of fire resistance (3 def, 8 armour).
You gain 2.47 gold from the transmogrification of
shielding cashmere wizard hat of balance (2 def, 0 armour).
You gain 4.50 gold from the transmogrification of
Morbusvault the cashmere wizard hat (2 def, 0 armour).
You gain 4.05 gold from the transmogrification of
Getidas (0 def, 2 armour).
You gain 1.49 gold from the transmogrification of
slimy cashmere robe of protection (5 def, 2 armour).
You gain 1.21 gold from the transmogrification of
mindwoven woollen robe of light (+18%) (0 def, 0 armour).
You gain 0.82 gold from the transmogrification of
grounding hardened leather belt of transcendence.
You gain 3.44 gold from the transmogrification of
earthen yew starstaff of power (20-24 power, 4 apr, darkness element).
You gain 5.50 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 5.36 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 1.62 gold from the transmogrification of
gifted vined mindstar of life (5.5-6.05 power, 18 apr, mind damage).
You gain 2.57 gold from the transmogrification of
insidious dwarven-steel longsword of massacre (30.5-42.7 power, 4 apr).
You gain 4.05 gold from the transmogrification of
Islavena the Morningumbra (20.5-28.7 power, 4 apr).
You gain 2.84 gold from the transmogrification of
steady ash longbow of fire.
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28.5-42.75 power, 2 apr).
You gain 2.78 gold from the transmogrification of
inquisitor's steel dagger (10.5-13.65 power, 6 apr).
You gain 4.55 gold from the transmogrification of
Strikepython the dwarven-steel dagger (18.5-24.05 power, 7 apr).
You gain 5.95 gold from the transmogrification of
gold ring 'Breezeraze'.
You gain 5.54 gold from the transmogrification of
gladiator's gold ring of sensing.
You gain 5.30 gold from the transmogrification of
Silulemira the steel ring.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 18%; cure mental, magical).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.