Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Marson's Autoexplore & Rest Tweaks 1.2.4v2.1.0 *** FOR ToME v1.2.4 ONLY *** Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'First Sighting' stops running when a hostile creature is sighted via telepathy for the first time. The creature will then be ignored by auto-explore until spotted by actual sight, which will trigger a halt as normal. • 'Reset on Rest' is the same as First Sighting, but resting will forget all creatures spotted via telepathy so that they will trigger a stop again. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. Also utilizes C. Lowe/CaptainTrip's 'Rest Tweaks' addon code and updates it to 1.1.5. Additional features: + Compatible with ToME v1.2.4 Notes: Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Halfling |
Class | Shadowblade |
Level / Exp | 16 / 47% |
Size | small |
Lifes / Deaths | Killed by rattlesnake at level 2 on the 76th Pyre 122nd year of Ascendancy at 01:15 / 64Killed by Blaran the human at level 6 on the 5th Mirth 122nd year of Ascendancy at 22:39 Killed by Blaran the human at level 6 on the 5th Mirth 122nd year of Ascendancy at 22:51 Killed by Jaci the halfling at level 6 on the 6th Mirth 122nd year of Ascendancy at 00:16 Killed by Jaci the halfling at level 6 on the 6th Mirth 122nd year of Ascendancy at 00:37 Killed by giant grey rat at level 6 on the 8th Mirth 122nd year of Ascendancy at 06:22 Killed by deformed giant grey rat at level 10 on the 79th Dusk 122nd year of Ascendancy at 11:35 Killed by Eilinagalrann the large brown snake at level 11 on the 8th Haze 122nd year of Ascendancy at 03:26 Killed by Eilinagalrann the large brown snake at level 11 on the 8th Haze 122nd year of Ascendancy at 04:28 Killed by poisoned deep water at level 11 on the 8th Haze 122nd year of Ascendancy at 07:49 Killed by giant venus flytrap at level 11 on the 8th Haze 122nd year of Ascendancy at 09:46 Killed by poisoned deep water at level 11 on the 8th Haze 122nd year of Ascendancy at 22:03 Killed by Girin the copperhead snake at level 11 on the 10th Haze 122nd year of Ascendancy at 06:51 Killed by treant at level 11 on the 10th Haze 122nd year of Ascendancy at 08:11 Killed by Eilinaldathra the ghast at level 12 on the 10th Haze 122nd year of Ascendancy at 20:04 Killed by Gloredhena the grave wight at level 12 on the 11st Haze 122nd year of Ascendancy at 13:29 Killed by Gloredhena the grave wight at level 12 on the 11st Haze 122nd year of Ascendancy at 15:31 Killed by ritch flamespitter at level 13 on the 16th Haze 122nd year of Ascendancy at 11:22 Killed by rimebark at level 13 on the 16th Haze 122nd year of Ascendancy at 12:08 Killed by sand-drake at level 13 on the 16th Haze 122nd year of Ascendancy at 22:13 Killed by Ivigathra the sandworm at level 13 on the 16th Haze 122nd year of Ascendancy at 23:45 Killed by Ivigathra the sandworm at level 13 on the 17th Haze 122nd year of Ascendancy at 00:32 Killed by Ivigathra the sandworm at level 13 on the 17th Haze 122nd year of Ascendancy at 01:37 Killed by O stolz at level 13 on the 17th Haze 122nd year of Ascendancy at 04:07 Killed by O stolz at level 13 on the 17th Haze 122nd year of Ascendancy at 05:39 Killed by black jelly at level 14 on the 17th Haze 122nd year of Ascendancy at 10:47 Killed by Belamitha the giant blue ant at level 14 on the 22nd Haze 122nd year of Ascendancy at 17:08 Killed by slimy ooze at level 14 on the 22nd Haze 122nd year of Ascendancy at 23:28 Killed by slimy ooze at level 14 on the 22nd Haze 122nd year of Ascendancy at 23:58 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 00:13 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 00:47 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 01:28 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 01:55 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 02:28 Killed by slimy ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 03:05 Killed by Eilinothra the black ooze at level 14 on the 23rd Haze 122nd year of Ascendancy at 07:55 Killed by cold drake hatchling at level 14 on the 24th Haze 122nd year of Ascendancy at 03:40 Killed by Veir the shalore at level 15 on the 28th Haze 122nd year of Ascendancy at 21:34 Killed by Veir the shalore at level 15 on the 28th Haze 122nd year of Ascendancy at 22:09 Killed by Adulle the skeleton warrior at level 16 on the 39th Haze 122nd year of Ascendancy at 23:30 Killed by Elissra the skeleton archer at level 16 on the 40th Haze 122nd year of Ascendancy at 00:42 Killed by Elissra the skeleton archer at level 16 on the 40th Haze 122nd year of Ascendancy at 01:22 Killed by Islariranne the degenerated skeleton warrior at level 16 on the 40th Haze 122nd year of Ascendancy at 04:41 Killed by golem (servant of Porithra the elder vampire) at level 16 on the 40th Haze 122nd year of Ascendancy at 05:50 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 06:31 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 07:08 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 07:58 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 08:36 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 09:34 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 10:08 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 11:20 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 12:02 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 12:48 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 13:29 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 14:15 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 14:42 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 15:11 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 15:43 Killed by Porithra the elder vampire at level 16 on the 40th Haze 122nd year of Ascendancy at 16:54 Killed by Neruleta the skeleton warrior at level 16 on the 40th Haze 122nd year of Ascendancy at 19:17 Killed by Celia at level 16 on the 41st Haze 122nd year of Ascendancy at 04:20 Killed by Celia at level 16 on the 41st Haze 122nd year of Ascendancy at 04:46 Killed by Celia at level 16 on the 41st Haze 122nd year of Ascendancy at 05:17 Killed by Celia at level 16 on the 41st Haze 122nd year of Ascendancy at 06:33 |
Primary Stats
Strength | 24 (base 13) |
Dexterity | 52 (base 43) |
Constitution | 14 (base 10) |
Magic | 18 (base 13) |
Willpower | 22 (base 10) |
Cunning | 33 (base 28) |
Resources
Life | 354/354 |
Mana | 250/250 |
Stamina | 135/135 |
Healing Factor | 1.3 |
Regeneration | 0.52 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 4 |
Infravision | 8 |
See Invisible | 6 |
Offense: Mainhand
Damage | 72 |
Accuracy | 56 |
Crit Chance | 34% |
APR | 28 |
Speed | 1.00 |
Offense: Offhand
Damage | 48 |
Accuracy | 56 |
Crit Chance | 25% |
APR | 26 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24.5 |
Crit Chance | 12% |
Speed | 1 |
Offense: Mind
Mindpower | 24.3 |
Crit Chance | 9% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 25 (45%) |
Defense | 37.320180326882 |
Ranged Defense | 37.320180326882 |
Fatigue | 8 |
Physical Save | 32.0875 |
Spell Save | 22.4375 |
Mental Save | 26.0625 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Blind Resistance | 14% |
Instadeath Resistance | 100% |
Knockback Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 15% for 4 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 178 life over 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Cunning / Shadow magic | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual weapons | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.20 |
| 0/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Effects
talent | Precision |
talent | Shadow Combat |
beneficial effect | Parrying melee attacks: Has a 14% chance to deflect up to 5 damage from the next 1.0 attack(s). Parrying |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You failed to protect the lone alchemist from death by giant venus flytrap. Escort: lone alchemist (level 1 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost anorithil (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +1. | done |
You failed to protect the repented thief from death by copperhead snake. Escort: repented thief (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one honey tree root. Keep a firm grip on it. These things will dig themselves right back into the ground if you drop them.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * You've found the needed skeleton mage skull. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed sandworm tooth. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Rootoblivion (0 def, 1 armour) Rootoblivion (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 4 nature Changes damage: +6% arcane Spellpower: +3 A pair of boots made of leather. |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | rough leather cap of constitution (+3) (0 def, 1 armour) rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Around neck | savior's steel amulet of vision savior's steel amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical save: +10 Spell save: +10 Mental save: +12 Blindness immunity: +14% Infravision radius: +3 Sight radius: +2 See invisible: +6 Amulets can have magical properties. |
In main hand | Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 100% On weapon hit: * deals physical damage equal to 3% of the target's missing health When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In off hand | insidious dwarven-steel dagger (18-23.4 power, 7 apr) insidious dwarven-steel dagger (18-23.4 power, 7 apr)Requires: - Dexterity 24 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 18.0 - 23.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +20 insidious poison Sharp, short and deadly. |
Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 53 power out of 60/60) : Effective talent level: 1.2 Power cost: 53 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 4 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 69.24 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Main armor | rough leather armour of the deep (1 def, 4 armour) rough leather armour of the deep (1 def, 4 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +6% Changes resistances: +5% acid / +5% cold Allows you to breathe in: water A suit of armour made of leather. |
Inventory
steel dagger of purging (11-14.3 power, 6 apr) steel dagger of purging (11-14.3 power, 6 apr)Requires: - Dexterity 16 Infused by arcane disrupting forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 11.0 - 14.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance to remove a magical effect Damage (Melee): +5 nature Sharp, short and deadly. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
66 alchemist agate 66 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
3 topaz 3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 3.0 Power cost: 18 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/2) Rod of Recall (1/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 178 power out of 263/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By O stolz the Halfling Shadowblade level 16
37th Haze 122nd year of Ascendancy at 19:18 see stats
By O stolz the Halfling Shadowblade level 13
17th Haze 122nd year of Ascendancy at 04:07 see stats
By O stolz the Halfling Shadowblade level 10
76th Dusk 122nd year of Ascendancy at 12:01 see stats
By O stolz the Halfling Shadowblade level 8
4th Flare 122nd year of Ascendancy at 17:53 see stats
By O stolz the Halfling Shadowblade level 8
2nd Summertide 122nd year of Ascendancy at 17:12 see stats
Log
There is nowhere left to explore.
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Space around you starts to dissolve...
You are yanked out of this place!
You gain 4.21 gold from the transmogrification of flaming quiver of dragonbone arrows of vileness (17/21, 53-74.2 power, 18 apr).
You gain 5.05 gold from the transmogrification of rejuvenating hardened leather armour (3 def, 6 armour).
You gain 1.21 gold from the transmogrification of hardened leather armour of lightning resistance (3 def, 6 armour).
You gain 0.97 gold from the transmogrification of cured leather armour of clarity (2 def, 4 armour).
You gain 2.94 gold from the transmogrification of steel mail armour of implacability (2 def, 10 armour).
You gain 3.96 gold from the transmogrification of woollen robe of alchemy (0 def, 0 armour).
You gain 1.21 gold from the transmogrification of slimy woollen robe of nature (+16%) (0 def, 0 armour).
You gain 3.57 gold from the transmogrification of dreamer's woollen robe (0 def, 0 armour).
You gain 4.50 gold from the transmogrification of Focus Whip (19-20.9 power, 7 apr).
You gain 2.52 gold from the transmogrification of arcing steel waraxe of erosion (12.5-17.5 power, 3 apr).
You gain 4.19 gold from the transmogrification of yew magestaff of illumination (20-24 power, 4 apr, cold element).
You gain 3.32 gold from the transmogrification of shimmering ash magestaff of power (15-18 power, 3 apr, lightning element).
You gain 3.70 gold from the transmogrification of cruel ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 3.00 gold from the transmogrification of ash starstaff of illumination (15-18 power, 3 apr, temporal element).
You gain 1.44 gold from the transmogrification of ash longbow of fire.
You gain 4.55 gold from the transmogrification of Branugas the ash longbow.
You gain 3.92 gold from the transmogrification of thought-forged steel greatsword of erosion (23.5-37.6 power, 2 apr).
You gain 1.99 gold from the transmogrification of steel greatsword of purging (24.5-39.2 power, 2 apr).
You gain 2.73 gold from the transmogrification of insidious iron greatsword of projection (16-25.6 power, 1 apr).
You gain 2.60 gold from the transmogrification of iron dagger of crippling (9-11.7 power, 5 apr).
You gain 3.30 gold from the transmogrification of balanced dwarven-steel dagger of erosion (18.5-24.05 power, 7 apr).
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.