Faerun the level 50 Orc Archmage by micromd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 2313%
Sizebig
Lifes / Deaths

Primary Stats

Strength117 (base 60)
Dexterity96 (base 60)
Constitution61 (base 60)
Magic86 (base 60)
Willpower66 (base 60)
Cunning157 (base 60)

Resources

Life1600/1600
Mana333/358
Steam115/115
Healing Factor1.3349470706755
Regeneration1.9690469292464

Speed

Mental+7.35%
Attack+7.35%
Movement+119.75965887975%
Spell+17.35%
Global+104.9%

Vision

Sight10
Lite19
See Stealth25
See Invisible21

Offense: Mainhand

Damage65
Accuracy50
Crit Chance59%
APR6
Speed0.93

Offense: Spell

Spellpower148
Crit Chance100%
Speed0.85215168299957
Cooldown Reduction30

Offense: Mind

Mindpower85
Crit Chance55%
Speed0.93153237074988

Offense: Damage Bonus

Blight+27%
Arcane+69%
Cold+66%
All+5%
Darkness+20%
Light+33%
Physical+23%
Mind+15%
Fire+49%
Lightning+49%

Offense: Damage Penetration

Physical+69%
Arcane+26%
Cold+70%
All+16%

Defense: Base

Armour (hardiness)83.069801961318 (35%)
Defense49
Ranged Defense68
Fatigue0
Physical Save67
Spell Save58
Mental Save76

Defense: Resistances

Acid+ 42%( 70%)
Lightning+ 42%( 70%)
Darkness+ 44%( 70%)
Cold+ 55%( 70%)
Arcane+ 70%( 70%)
Fire+ 50%( 70%)
All+ 28%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance100%
Silence Resistance30%
Confusion Resistance22%
Knockback Resistance25%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance32%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Meta1.30
3/5
5/5
0/5
0/5
Spell / Occult technomancy1.50
5/5
0/5
0/5
0/5
Spell / Ice1.50
2/5
5/5
5/5
5/5
Spell / Temporal1.50
1/5
5/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
0/5
Spell / Arcane1.80
3/5
5/5
1/5
5/5
Spell / Terrene technomancy1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
5/5
1/5
1/5
1/5
Spell / Earth1.30
5/5
5/5
1/5
1/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
1/5
1/5
1/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
5/5
0/5
0/5
0/5
0/5
Race / Orc1.20
5/5
5/5
5/5
5/5
Steamtech / Physics1.00
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Spell / Aegis1.50
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Faerun the Orc Archmage level 41
18th Dearth 124th year of Ascendancy at 19:11
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Faerun the Orc Archmage level 14
32nd Retaking 124th year of Ascendancy at 08:44
see stats
Do not go gentle into that good night (Nightmare (Adventure) difficulty) Trapped John.
By Faerun the Orc Archmage level 43
24th Dearth 124th year of Ascendancy at 12:14
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Faerun the Orc Archmage level 50
43rd Dearth 124th year of Ascendancy at 21:43
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Faerun the Orc Archmage level 29
32nd Revenge 124th year of Ascendancy at 07:45
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Faerun the Orc Archmage level 50
22nd Loss 124th year of Ascendancy at 20:17
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Faerun the Orc Archmage level 50
47th Dearth 124th year of Ascendancy at 22:03
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Faerun the Orc Archmage level 10
18th Retaking 124th year of Ascendancy at 09:01
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Faerun the Orc Archmage level 20
51st Retaking 124th year of Ascendancy at 09:36
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Faerun the Orc Archmage level 30
33rd Revenge 124th year of Ascendancy at 05:21
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Faerun the Orc Archmage level 40
17th Dearth 124th year of Ascendancy at 06:16
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Faerun the Orc Archmage level 50
42nd Dearth 124th year of Ascendancy at 05:56
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Faerun the Orc Archmage level 50
22nd Loss 124th year of Ascendancy at 15:51
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Faerun the Orc Archmage level 50
42nd Dearth 124th year of Ascendancy at 06:21
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Faerun the Orc Archmage level 36
34th Pain 124th year of Ascendancy at 12:41
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Faerun the Orc Archmage level 43
26th Dearth 124th year of Ascendancy at 08:34
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Faerun the Orc Archmage level 20
51st Retaking 124th year of Ascendancy at 17:15
see stats
Sufficiently Advanced Technology (Nightmare (Adventure) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Faerun the Orc Archmage level 44
36th Dearth 124th year of Ascendancy at 02:21
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Faerun the Orc Archmage level 50
47th Dearth 124th year of Ascendancy at 16:30
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Faerun the Orc Archmage level 39
17th Dearth 124th year of Ascendancy at 06:16
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Faerun the Orc Archmage level 43
24th Dearth 124th year of Ascendancy at 08:31
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Faerun the Orc Archmage level 30
33rd Revenge 124th year of Ascendancy at 07:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Faerun the Orc Archmage level 17
41st Retaking 124th year of Ascendancy at 11:23
see stats

Log

Faerun receives 159 healing from Temporal Restoration Field.
Faerun receives 159 healing from Temporal Restoration Field.

Faerun receives 159 healing from Temporal Restoration Field.
Faerun receives 159 healing from Temporal Restoration Field.
Today is the 31st Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.

The fabric of time around Faerun returns to normal.


There is a Way to a strange portal here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Faerun casts
Temporal Shield.
The very fabric of time alters around Faerun.

Lore found:
the egress (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Saving done.

Talent Orcish Fury is ready to use.

The ground shakes as you finish the glyph sequence !
A portal appears inside the Occult Egress, this is likely where the adventurer went!
There is a Occult Egress here (press '' or right click to use).

Talent Temporal Shield is ready to use.
Faerun casts
Temporal Shield.

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.