Supersanic the level 5 Cornac Brawler by donkatsu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity18 (base 18)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life185/185
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Barehand

Damage12
Accuracy24
Crit Chance4%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3.8
Ranged Defense3.8
Fatigue6
Physical Save8.75
Spell Save7
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
1/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).

Poison from Poison ivy hits
Supersanic for (2 resist armour), 0 nature (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from Poison ivy hits
Supersanic for (2 resist armour), 0 nature (0 total damage).

Resting starts...

Supersanic stops being poisoned.

Rested for 1 turns (stop reason: all resources and life at maximum).


Supersanic picks up (h.):
pouch of iron shots (19/19, 109% power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 109% power, 1 apr).
You gain 1.19 gold from the transmogrification of
flaming iron dagger of massacre (110% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Supersanic deactivates Striking Stance.