Lorind the level 11 Draconian Heavy by ryoshi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceDraconian
ClassHeavy
Level / Exp11 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 14)
Dexterity16 (base 13)
Constitution27 (base 23)
Magic12 (base 10)
Willpower30 (base 23)
Cunning16 (base 16)

Resources

Life356/356
Stamina140/140
Paradox175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy45
Crit Chance2%
APR25
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower27.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+9%
All0%

Defense: Base

Armour (hardiness)33.92 (81.030927835052%)
Defense20.55
Ranged Defense24.05
Fatigue33
Physical Save29.325
Spell Save14.7
Mental Save16.1

Defense: Resistances

Temporal+ 19%( 70%)
Darkness+ 13%( 70%)
Cold+ 14%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Temporal infantry1.30
5/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Race / Draconian1.30
1/5
1/5
Technique / Combat training1.30
1/5
3/5
3/5
3/5
0/5

Effects

talent
talent
talent

Quests

active
failed
done
done
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 2.00 gold from the transmogrification of
balanced steel greatmaul (29.5-44.25 power, 2 apr).
You gain 3.23 gold from the transmogrification of
thought-forged iron battleaxe of massacre (14.5-21.75 power, 1 apr).
You gain 2.00 gold from the transmogrification of
balanced iron battleaxe of massacre (15-22.5 power, 1 apr).
There is a Small lumberjack village here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.