TankMage the level 50 Ghoul Archmage by Nnnghzhdd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp50 / 179%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34.845727509167 (base 10)
Dexterity24 (base 10)
Constitution83.845727509167 (base 60)
Magic88 (base 60)
Willpower86 (base 60)
Cunning52 (base 16)

Resources

Life1328/1328
Mana527/527
Positive0/177
Healing Factor1.5
Regeneration2.625

Speed

Mental0%
Attack0%
Movement0%
Spell+15%
Global+136.16921969587%

Vision

Sight10
Lite9
Infravision2
See Stealth18.486428717968
See Invisible62.96579374996

Offense: Mainhand

Damage66
Accuracy30
Crit Chance54%
APR20
Speed1.00

Offense: Offhand

Damage26
Accuracy30
Crit Chance67%
APR25
Speed1.00

Offense: Spell

Spellpower81.8
Crit Chance96%
Speed0.8695652173913
Cooldown Reduction36.666666666667

Offense: Mind

Mindpower50
Crit Chance29%
Speed1

Offense: Damage Bonus

Mind+18%
Acid+22%
Light-2%
Darkness+36%
Blight+22%
Arcane+15%
Cold+56%
All+7%

Offense: Damage Penetration

Darkness+27%
Light+10%
Arcane+40%
Cold+91%
All+15%

Defense: Base

Armour (hardiness)13 (30%)
Defense38.45
Ranged Defense38.45
Fatigue3
Physical Save49.392890380655
Spell Save56.845553961849
Mental Save44.641666666667

Defense: Resistances

Darkness+ 36%( 70%)
Mind+ 31%( 70%)
All+ 22%( 70%)
Blight+ 38%( 70%)
Fire+ 29%( 70%)
Cold+ 40%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Teleport Resistance5%
Silence Resistance100%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Stun Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
4/5
1/5
4/5
4/5
Spell / Ice1.30
5/5
5/5
5/5
5/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
5/5
1/5
5/5

Generic Talents

Undead / Ghoul1.10
5/5
5/5
5/5
0/5
Technique / Combat training1.00
5/5
2/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
5/5
Spell / Divination1.30
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
active
done
done
done
done
done
failed
done
failed
done
done
done
done
done
done
done
done
active
active
active
done
active
done
done
done
failed
done
done
completed
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Roguelike) Found the mysterious staff and told Last Hope about it.
By TankMage the Ghoul Archmage level 27
26th Haze 122nd year of Ascendancy at 11:14
see stats
A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By TankMage the Ghoul Archmage level 15
39th Dusk 122nd year of Ascendancy at 23:30
see stats
Against all odds (Roguelike) Killed Ukruk in the ambush.
By TankMage the Ghoul Archmage level 27
24th Haze 122nd year of Ascendancy at 12:22
see stats
Arachnophobia (Roguelike) Destroyed the spydric menace.
By TankMage the Ghoul Archmage level 31
2nd Allure 123rd year of Ascendancy at 03:17
see stats
Are you out of your mind?! (Roguelike) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By TankMage the Ghoul Archmage level 37
36th Regrowth 123rd year of Ascendancy at 02:16
see stats
Brave new world (Roguelike) Went to the Far East and took part in the war.
By TankMage the Ghoul Archmage level 30
10th Decay 122nd year of Ascendancy at 12:32
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By TankMage the Ghoul Archmage level 28
73rd Haze 122nd year of Ascendancy at 04:49
see stats
Destroyer's bane (Roguelike) Killed Golbug the Destroyer.
By TankMage the Ghoul Archmage level 29
6th Decay 122nd year of Ascendancy at 15:54
see stats
Dragon's Greed (Roguelike) Amassed 8000 gold pieces.
By TankMage the Ghoul Archmage level 41
55th Regrowth 123rd year of Ascendancy at 02:54
see stats
Earth Master (Roguelike) Killed Harkor'Zun and unlocked Stone magic.
By TankMage the Ghoul Archmage level 18
2nd Haze 122nd year of Ascendancy at 08:32
see stats
Evil denied (Roguelike) Won ToME by preventing the Void portal from opening.
By TankMage the Ghoul Archmage level 50
64th Regrowth 123rd year of Ascendancy at 15:37
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By TankMage the Ghoul Archmage level 15
46th Dusk 122nd year of Ascendancy at 04:23
see stats
Fear of Fours (Roguelike) Killed all four bosses of the Slime Tunnels.
By TankMage the Ghoul Archmage level 40
54th Regrowth 123rd year of Ascendancy at 17:46
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By TankMage the Ghoul Archmage level 15
39th Dusk 122nd year of Ascendancy at 22:46
see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By TankMage the Ghoul Archmage level 39
36th Regrowth 123rd year of Ascendancy at 15:39
see stats
Level 10 (Roguelike) Got a character to level 10.
By TankMage the Ghoul Archmage level 10
10th Flare 122nd year of Ascendancy at 16:09
see stats
Level 20 (Roguelike) Got a character to level 20.
By TankMage the Ghoul Archmage level 20
2nd Haze 122nd year of Ascendancy at 11:33
see stats
Level 30 (Roguelike) Got a character to level 30.
By TankMage the Ghoul Archmage level 30
6th Decay 122nd year of Ascendancy at 15:54
see stats
Level 40 (Roguelike) Got a character to level 40.
By TankMage the Ghoul Archmage level 40
51st Regrowth 123rd year of Ascendancy at 19:11
see stats
Level 50 (Roguelike) Got a character to level 50.
By TankMage the Ghoul Archmage level 50
64th Regrowth 123rd year of Ascendancy at 15:36
see stats
Orcrist (Roguelike) Killed the leaders of the Orc Pride.
By TankMage the Ghoul Archmage level 40
52nd Regrowth 123rd year of Ascendancy at 07:52
see stats
Race through fire (Roguelike) Raced through the fires of the Charred Scar to stop the Sorcerers.
By TankMage the Ghoul Archmage level 35
11st Regrowth 123rd year of Ascendancy at 14:48
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By TankMage the Ghoul Archmage level 28
51st Haze 122nd year of Ascendancy at 22:20
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By TankMage the Ghoul Archmage level 29
4th Decay 122nd year of Ascendancy at 13:42
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By TankMage the Ghoul Archmage level 15
44th Dusk 122nd year of Ascendancy at 17:58
see stats
Sliders (Roguelike) Activated a portal using the Orb of Many Ways.
By TankMage the Ghoul Archmage level 30
6th Decay 122nd year of Ascendancy at 16:31
see stats
Tactical master (Roguelike) Fought the two Sorcerers without closing any invocation portals.
By TankMage the Ghoul Archmage level 48
64th Regrowth 123rd year of Ascendancy at 15:36
see stats
Tales of the Spellblaze (Roguelike) Learned the eight chapters of the Spellblaze Chronicles.
By TankMage the Ghoul Archmage level 15
39th Dusk 122nd year of Ascendancy at 23:30
see stats
The Arena (Roguelike) Unlocked Arena mode.
By TankMage the Ghoul Archmage level 8
1st Summertide 122nd year of Ascendancy at 07:37
see stats
The Legend of Garkul (Roguelike) Learned the five chapters of the Legend of Garkul.
By TankMage the Ghoul Archmage level 15
39th Dusk 122nd year of Ascendancy at 23:30
see stats
The Sun Still Shines (Roguelike) Aeryn survived the last battle.
By TankMage the Ghoul Archmage level 50
64th Regrowth 123rd year of Ascendancy at 15:37
see stats
The secret city (Roguelike) Discovered the truth about mages.
By TankMage the Ghoul Archmage level 8
2nd Flare 122nd year of Ascendancy at 00:21
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By TankMage the Ghoul Archmage level 31
2nd Wintertide 123rd year of Ascendancy at 17:05
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By TankMage the Ghoul Archmage level 20
3rd Haze 122nd year of Ascendancy at 00:30
see stats
Vampire crusher (Roguelike) Destroyed the Master in its lair of the Dreadfell.
By TankMage the Ghoul Archmage level 25
23rd Haze 122nd year of Ascendancy at 05:52
see stats

Log

Ran for 2 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

High Sun Paladin Aeryn casts Sunburst.

High Sun Paladin Aeryn uses Infusion: Sun.

High Sun Paladin Aeryn casts Providence.

Ran for 18 turns (stop reason: at portal).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

High Sun Paladin Aeryn casts Sunburst.

Ran for 17 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).