Kruk Warden the level 50 Whitehoof Temporal Warden by Nnnghzhdd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassTemporal Warden
Level / Exp50 / 1328%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 10)
Dexterity87 (base 60)
Constitution22 (base 10)
Magic100 (base 60)
Willpower73 (base 60)
Cunning64 (base 29)

Resources

Life1646/1635
Psi143/143
Paradox250
Healing Factor1.14
Regeneration3.591

Speed

Mental+6.1340430109812%
Attack+6.1340430109812%
Movement+30%
Spell+6.1340430109812%
Global+100%

Vision

Sight12
Lite13
Infravision8
See Stealth73.269767716454
See Invisible66.269767716454
ESP Range30
ESP Kindshumanoid, giant

Offense: Mainhand

Damage220
Accuracy57
Crit Chance42%
APR36
Speed0.94

Offense: Offhand

Damage96
Accuracy57
Crit Chance44%
APR35
Speed0.94

Offense: Spell

Spellpower65
Crit Chance20%
Speed0.94220475507235
Cooldown Reduction10

Offense: Mind

Mindpower48
Crit Chance11%
Speed0.94220475507235

Offense: Damage Bonus

All+41%

Defense: Base

Armour (hardiness)51.92 (81.030927835052%)
Defense43
Ranged Defense46
Fatigue3
Physical Save51
Spell Save53
Mental Save45

Defense: Resistances

All+ 30%( 70%)

Defense: Immunities

Stun Resistance56%
Confusion Resistance73%
Poison Resistance100%
Blind Resistance38%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance50%
Instadeath Resistance100%
Disarm Resistance100%

Inscriptions (5/5)

Runes
Implants
Runes
Runes
Implants

Class Talents

Chronomancy / Threaded Combat1.30
1/5
1/5
1/5
3/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
1/5
1/5
1/5
1/5
Chronomancy / Speed Control1.30
1/5
1/5
5/5
4/5
Chronomancy / Temporal Combat1.30
5/5
4/5
4/5
3/5
Chronomancy / Blade Threading1.30
3/5
5/5
5/5
3/5
Chronomancy / Temporal Guardian1.30
5/5
3/5
3/5
3/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
1/5
Chronomancy / Spacetime Weaving1.30
3/5
1/5
1/5
4/5
Technique / Combat training1.30
3/5
3/5
2/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Steamtech / Physics1.00
3/5
1/5
2/5
0/5
Race / Whitehooves1.20
5/5
5/5
5/5
1/5
Psionic / Dreaming0.80
1/5
1/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Kruk Warden the Whitehoof Temporal Warden level 3
10th Retaking 124th year of Ascendancy at 20:37
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Kruk Warden the Whitehoof Temporal Warden level 11
22nd Retaking 124th year of Ascendancy at 10:34
see stats
Blood on the Moon (Insane (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Kruk Warden the Whitehoof Temporal Warden level 31
24th Revenge 124th year of Ascendancy at 21:11
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Kruk Warden the Whitehoof Temporal Warden level 50
27th Dearth 124th year of Ascendancy at 20:06
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Kruk Warden the Whitehoof Temporal Warden level 31
24th Revenge 124th year of Ascendancy at 21:02
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Kruk Warden the Whitehoof Temporal Warden level 30
24th Revenge 124th year of Ascendancy at 02:57
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Kruk Warden the Whitehoof Temporal Warden level 50
29th Dearth 124th year of Ascendancy at 15:06
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Kruk Warden the Whitehoof Temporal Warden level 10
20th Retaking 124th year of Ascendancy at 05:27
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Kruk Warden the Whitehoof Temporal Warden level 20
34th Retaking 124th year of Ascendancy at 05:46
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Kruk Warden the Whitehoof Temporal Warden level 30
13rd Revenge 124th year of Ascendancy at 07:42
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Kruk Warden the Whitehoof Temporal Warden level 40
48th Pain 124th year of Ascendancy at 10:35
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Kruk Warden the Whitehoof Temporal Warden level 50
23rd Dearth 124th year of Ascendancy at 04:22
see stats
Mercy, mercy! (Insane (Adventure) difficulty) Killed Talosis without any civilians deaths.
By Kruk Warden the Whitehoof Temporal Warden level 9
18th Retaking 124th year of Ascendancy at 20:09
see stats
Once Upon A Time, In the West... (Insane (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Kruk Warden the Whitehoof Temporal Warden level 50
38th Dearth 124th year of Ascendancy at 07:41
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Kruk Warden the Whitehoof Temporal Warden level 50
27th Dearth 124th year of Ascendancy at 01:29
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Kruk Warden the Whitehoof Temporal Warden level 50
29th Dearth 124th year of Ascendancy at 03:27
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Kruk Warden the Whitehoof Temporal Warden level 35
29th Revenge 124th year of Ascendancy at 18:37
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Kruk Warden the Whitehoof Temporal Warden level 36
36th Revenge 124th year of Ascendancy at 03:53
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Kruk Warden the Whitehoof Temporal Warden level 30
23rd Revenge 124th year of Ascendancy at 21:18
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Kruk Warden the Whitehoof Temporal Warden level 50
29th Dearth 124th year of Ascendancy at 05:43
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Kruk Warden the Whitehoof Temporal Warden level 41
50th Pain 124th year of Ascendancy at 15:27
see stats
The Rat Lich (Insane (Adventure) difficulty) Killed the terrible Rat Lich.
By Kruk Warden the Whitehoof Temporal Warden level 49
17th Dearth 124th year of Ascendancy at 18:31
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Kruk Warden the Whitehoof Temporal Warden level 43
51st Pain 124th year of Ascendancy at 08:16
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Kruk Warden the Whitehoof Temporal Warden level 22
39th Retaking 124th year of Ascendancy at 09:32
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Kruk Warden the Whitehoof Temporal Warden level 45
52nd Pain 124th year of Ascendancy at 18:04
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Kruk Warden the Whitehoof Temporal Warden level 23
39th Retaking 124th year of Ascendancy at 19:38
see stats
Well trained (Insane (Adventure) difficulty) Deal one million damage to training dummies in a single training session.
By Kruk Warden the Whitehoof Temporal Warden level 45
9th Dearth 124th year of Ascendancy at 01:56
see stats

Log

You gain 1.25 gold from the melting of elven-wood starstaff (25-30 power, 5 apr, light element).
You collect a new ingredient:
lump of stralite (1).
You gain 5.08 gold from the melting of
glacial stralite longsword (31.5-44.1 power, 5 apr).
You gain 15.00 gold from the melting of
Blighted Maul (96-144 power, 22 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 1.75 gold from the melting of
voratun dagger (37.5-48.75 power, 9 apr).
The light of the Amulet envelops you, then subsides. You feel stronger. (+1 Prodigy Points)
Kruk Warden wears (replacing
Moldkarma): Gardanion, the Light of God.

Kruk Warden wears (replacing
Gardanion, the Light of God): Moldkarma.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Contingency
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Kruk Warden deactivates Phase Pulse.

Kruk Warden activates Phase Pulse.

Kruk Warden deactivates Chant of Fortitude.

Kruk Warden activates Chant of Fortitude.

Kruk Warden deactivates Lucid Dreamer.

Kruk Warden activates Lucid Dreamer.

Kruk Warden deactivates Weapon Folding.

Kruk Warden activates Weapon Folding.

Kruk Warden deactivates Weapon Folding.

Kruk Warden deactivates Chant of Fortitude.

Kruk Warden deactivates Phase Pulse.

Kruk Warden deactivates Lucid Dreamer.

Kruk Warden deactivates Contingency.