Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.0 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Enhanced Object Compare 1.4.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 50 / 898% |
| Size | medium |
| Lifes / Deaths | Killed by Neriwen the black crystal at level 9 on the 10th Flare 122nd year of Ascendancy at 00:21 / 72Killed by Minotaur of the Labyrinth at level 13 on the 32nd Haze 122nd year of Ascendancy at 22:30 Killed by Giyada the snow giant at level 17 on the 58th Haze 122nd year of Ascendancy at 23:52 Killed by Ivayawen the snow giant chieftain at level 17 on the 60th Haze 122nd year of Ascendancy at 19:39 Killed by dredge at level 18 on the 63rd Haze 122nd year of Ascendancy at 20:37 Killed by dredge at level 18 on the 64th Haze 122nd year of Ascendancy at 16:53 Killed by Chronolith Twin at level 18 on the 65th Haze 122nd year of Ascendancy at 10:10 Killed by Chronolith Twin at level 18 on the 65th Haze 122nd year of Ascendancy at 11:11 Killed by snow giant boulder thrower at level 20 on the 17th Regrowth 123rd year of Ascendancy at 18:16 Killed by Polubeth the Guardian at level 20 on the 19th Regrowth 123rd year of Ascendancy at 00:21 Killed by boiling horror at level 23 on the 19th Pyre 123rd year of Ascendancy at 18:44 Killed by bt's Inner Demon at level 24 on the 38th Pyre 123rd year of Ascendancy at 13:07 Killed by Cyrasemissra the skeleton archer at level 25 on the 40th Pyre 123rd year of Ascendancy at 05:24 Killed by headless horror at level 25 on the 41st Pyre 123rd year of Ascendancy at 07:59 Killed by eldritch eye at level 25 on the 41st Pyre 123rd year of Ascendancy at 10:00 Killed by skeleton magus at level 25 on the 41st Pyre 123rd year of Ascendancy at 11:26 Killed by skeleton warrior at level 25 on the 43rd Pyre 123rd year of Ascendancy at 19:25 Killed by orc grand master assassin at level 26 on the 46th Pyre 123rd year of Ascendancy at 09:29 Killed by worm that walks at level 26 on the 47th Pyre 123rd year of Ascendancy at 03:17 Killed by venom wyrm at level 26 on the 47th Pyre 123rd year of Ascendancy at 09:18 Killed by Saluwyn the mountain troll thunderer at level 26 on the 54th Pyre 123rd year of Ascendancy at 09:23 Killed by orc soldier at level 27 on the 62nd Pyre 123rd year of Ascendancy at 05:04 Killed by thief at level 28 on the 63rd Pyre 123rd year of Ascendancy at 07:17 Killed by shadow at level 29 on the 64th Pyre 123rd year of Ascendancy at 20:21 Killed by dread at level 29 on the 69th Pyre 123rd year of Ascendancy at 23:22 Killed by dolleg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 09:59 Killed by orc pyromancer at level 30 on the 34th Dusk 123rd year of Ascendancy at 04:07 Killed by orc pyromancer at level 30 on the 34th Dusk 123rd year of Ascendancy at 04:55 Killed by Warmaster Gnarg at level 30 on the 36th Dusk 123rd year of Ascendancy at 00:32 Killed by Kor's Fury at level 34 on the 76th Haze 123rd year of Ascendancy at 01:45 Killed by Kor's Fury at level 34 on the 76th Haze 123rd year of Ascendancy at 04:06 Killed by Massok the Dragonslayer at level 34 on the 3rd Decay 123rd year of Ascendancy at 12:24 Killed by Pale Drake at level 35 on the 8th Decay 123rd year of Ascendancy at 10:37 Killed by The Shade of Telos at level 36 on the 8th Allure 124th year of Ascendancy at 14:30 Killed by Belobrewyn the animated mummy wrappings at level 37 on the 11st Regrowth 124th year of Ascendancy at 01:14 Killed by skeleton warrior at level 37 on the 11st Regrowth 124th year of Ascendancy at 02:33 Killed by orc high pyromancer at level 39 on the 20th Regrowth 124th year of Ascendancy at 23:49 Killed by orc high pyromancer at level 39 on the 21st Regrowth 124th year of Ascendancy at 18:17 Killed by naga tide huntress at level 39 on the 22nd Regrowth 124th year of Ascendancy at 07:40 Killed by orc cryomancer at level 39 on the 24th Regrowth 124th year of Ascendancy at 08:05 Killed by orc pyromancer at level 39 on the 25th Regrowth 124th year of Ascendancy at 01:43 Killed by orc pyromancer at level 39 on the 25th Regrowth 124th year of Ascendancy at 09:21 Killed by bt at level 40 on the 26th Regrowth 124th year of Ascendancy at 15:22 Killed by icy orc wyrmic at level 40 on the 42nd Regrowth 124th year of Ascendancy at 13:06 Killed by dreaming horror at level 41 on the 43rd Regrowth 124th year of Ascendancy at 06:32 Killed by orc fighter at level 41 on the 44th Regrowth 124th year of Ascendancy at 02:48 Killed by bt at level 41 on the 44th Regrowth 124th year of Ascendancy at 23:02 Killed by Grushnak, Battlemaster of the Pride at level 41 on the 45th Regrowth 124th year of Ascendancy at 13:57 Killed by skeleton warrior at level 41 on the 68th Regrowth 124th year of Ascendancy at 13:44 Killed by Ce'Nariamira the orc pyromancer at level 46 on the 50th Pyre 124th year of Ascendancy at 11:06 Killed by skeleton master archer at level 46 on the 58th Pyre 124th year of Ascendancy at 11:58 Killed by bt at level 46 on the 59th Pyre 124th year of Ascendancy at 01:54 Killed by bt at level 46 on the 59th Pyre 124th year of Ascendancy at 11:54 Killed by Khulmanar, General of Urh'Rok at level 47 on the 77th Pyre 124th year of Ascendancy at 17:32 Killed by stone golem at level 47 on the 79th Pyre 124th year of Ascendancy at 01:03 Killed by orc master wyrmic at level 47 on the 79th Pyre 124th year of Ascendancy at 03:02 Killed by fire drake at level 47 on the 79th Pyre 124th year of Ascendancy at 04:13 Killed by orc cryomancer at level 47 on the 79th Pyre 124th year of Ascendancy at 06:46 Killed by dread at level 47 on the 79th Pyre 124th year of Ascendancy at 08:42 Killed by bt at level 48 on the 3rd Mirth 124th year of Ascendancy at 17:49 Killed by minotaur at level 48 on the 4th Mirth 124th year of Ascendancy at 14:42 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 12:47 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 13:37 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 14:23 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 15:09 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 16:53 Killed by Khoabr the thaurhereg at level 48 on the 5th Mirth 124th year of Ascendancy at 17:34 Killed by multi-hued drake at level 50 on the 1st Summertide 124th year of Ascendancy at 22:46 Killed by Argoniel at level 50 on the 2nd Summertide 124th year of Ascendancy at 00:11 Killed by Elandar at level 50 on the 2nd Summertide 124th year of Ascendancy at 02:31 Killed by cold drake at level 50 on the 2nd Summertide 124th year of Ascendancy at 04:14 Killed by Elandar at level 50 on the 2nd Summertide 124th year of Ascendancy at 06:37 |
| Antimagic | Follower |
Primary Stats
| Strength | 157 (base 62) |
| Dexterity | 20.87721204094 (base 28) |
| Constitution | 99 (base 26) |
| Magic | 28 (base 16) |
| Willpower | 78 (base 60) |
| Cunning | 94 (base 52) |
Resources
| Life | 1910/1960 |
| Equilibrium | 69 |
| Stamina | 407/407 |
| Psi | 168/168 |
| Healing Factor | 1.8 |
| Regeneration | 52.738056501988 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +76.923076923077% |
Vision
| Sight | 10 |
| Lite | -3 |
| Infravision | 9 |
Offense: Mainhand
| Damage | 343 |
| Accuracy | 60 |
| Crit Chance | 64% |
| APR | 64 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Mind
| Mindpower | 80.74 |
| Crit Chance | 41% |
| Speed | 1 |
Offense: Damage Bonus
| All | +7% |
Offense: Damage Penetration
| All | +15% |
Defense: Base
| Armour (hardiness) | 111.4 (100%) |
| Defense | 22.903512107165 |
| Ranged Defense | 22.903512107165 |
| Fatigue | 0 |
| Physical Save | 69.3375 |
| Spell Save | 50.95 |
| Mental Save | 57.316666666667 |
Defense: Resistances
| All | + 31%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 10% |
| Pinning Resistance | 56% |
| Knockback Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 5% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 925 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 911% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 416 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 27 for 12 turns. While Heroism is active, you will only die when reaching -1336 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.60 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Two-handed assault | 1.80 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Wild Growth |
| talent | Berserker Rage |
| talent | Antimagic Shield |
| beneficial effect | Increases critical hit chance by 1%. Berserker Rage |
| detrimental effect | Reduces global action speed by 30%. Slow |
| beneficial effect | The thrill of combat improves the target's maximum life by 11%, life regeneration by 27.85, and stamina regeneration by 5.57. Bloodbath |
| detrimental effect | The target is poisoned and sick, doing 13.98 nature damage per turn. All damage it does is reduced by 21%. Numbing Poison |
| beneficial effect | You gain 27% resistance against nature. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You failed to protect the lost anorithil from death by void horror. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost anorithil from death by skeleton warrior. Escort: lost anorithil (level 3 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by green worm mass. Escort: lost sun paladin (level 2 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Willpower by +2. | done |
You failed to protect the lost warrior from death by grave wight. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: temporal explorer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Norgos Lair. Escort: temporal explorer (level 3 of Norgos Lair)As a reward you improved talent Dream Walk (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 706. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+2 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Light source | Mirequeen the dwarven lantern Mirequeen the dwarven lanternInfused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Changes stats: +10 Cun / +4 Str Changes resistances: +9% lightning / +12% fire / +3% all Changes resistances penetration: +10% nature / +15% all Changes damage: +6% nature Spell save: +15 (+5 eff.) Mental save: +7 (+2 eff.) Psi when hit: +0.08 Only die when reaching: -40.00 life Mindpower: +12 (+2 eff.) Mental crit. chance: +12% Light radius: -4 Infravision radius: +9 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Ashfist (0 def, 5 armour) Ashfist (0 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +14 Str / +9 Dex / +3 Mag / +2 Cun / +18 Con Changes resistances: +1% physical Changes damage: +3% fire Physical save: +15 (+3 eff.) Mental save: +15 (+4 eff.) Maximum stamina: +10.00 Healing mod.: +25% It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 3.2 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 6, lowering their Defense by 22 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+1 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Combat training +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Archery excellence +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Dual techniques +0.30 Technique / Shield offense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Warmaster Gnarg's Murderblade (172% power, 19 apr) Warmaster Gnarg's Murderblade (172% power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Power: 172% Range: 1.6x Uses stats: 30% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
| On hands | voratun gauntlets 'Cloudgrit' (0 def, 22 armour) voratun gauntlets 'Cloudgrit' (0 def, 22 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical power: +18 (+3 eff.) Armour: +22 Effects on melee hit: * 23% chance to cause random gloom Damage (Melee): 28 physical / 36 darkness / 40 mind Damage when hit (Melee): 8 lightning Changes stats: +6 Str Changes resistances: +2% physical Changes resistances penetration: +15% lightning Changes damage: +21% physical Spell save: +29 (+9 eff.) Mental save: -5 (-1 eff.) Blindness immunity: +5% Stun/Freeze immunity: +15% Knockback immunity: +15% Mindpower: +8 (+1 eff.) It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+11 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 15% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
| Cloak | Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+1 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.4 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 44% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Around neck | voratun amulet 'Nerodherin' voratun amulet 'Nerodherin'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -8% Changes stats: +10 Dex / +11 Cun / +10 Con Changes resistances: +6% arcane / +6% acid Changes resistances penetration: +10% arcane Mental save: +9 (+2 eff.) Life regen: +1.20 Stamina each turn: +1.50 Equilibrium when hit: +0.08 Hate when firing a critical mind attack: +1.00 Movement speed: +10% Amulets can have magical properties. |
Inventory
regeneration infusion of the psychic (heal 724 over 5 turns) regeneration infusion of the psychic (heal 724 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 724 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Awakened Staff of Absorption (172% power, 60 apr, fire element) Awakened Staff of Absorption (172% power, 60 apr, fire element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Power: 172% Range: 1.2x Uses stats: 130% Mag, 30% Wil Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+10 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 244/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By bt the Thalore Berserker level 26
49th Pyre 123rd year of Ascendancy at 08:07 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By bt the Thalore Berserker level 40
26th Regrowth 124th year of Ascendancy at 02:45 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By bt the Thalore Berserker level 21
63rd Regrowth 123rd year of Ascendancy at 15:47 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By bt the Thalore Berserker level 46
67th Pyre 124th year of Ascendancy at 14:46 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By bt the Thalore Berserker level 45
42nd Pyre 124th year of Ascendancy at 19:15 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By bt the Thalore Berserker level 38
15th Regrowth 124th year of Ascendancy at 04:28 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By bt the Thalore Berserker level 29
69th Pyre 123rd year of Ascendancy at 09:28 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By bt the Thalore Berserker level 25
39th Pyre 123rd year of Ascendancy at 16:25 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By bt the Thalore Berserker level 27
62nd Pyre 123rd year of Ascendancy at 14:31 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By bt the Thalore Berserker level 50
2nd Summertide 124th year of Ascendancy at 07:35 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By bt the Thalore Berserker level 16
46th Haze 122nd year of Ascendancy at 15:14 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By bt the Thalore Berserker level 22
2nd Pyre 123rd year of Ascendancy at 14:10 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By bt the Thalore Berserker level 25
39th Pyre 123rd year of Ascendancy at 16:25 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By bt the Thalore Berserker level 46
59th Pyre 124th year of Ascendancy at 13:29 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By bt the Thalore Berserker level 23
20th Pyre 123rd year of Ascendancy at 01:16 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By bt the Thalore Berserker level 46
43rd Pyre 124th year of Ascendancy at 04:15 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By bt the Thalore Berserker level 39
22nd Regrowth 124th year of Ascendancy at 18:40 see stats
Level 10 (Exploration mode)
Got a character to level 10.By bt the Thalore Berserker level 10
10th Flare 122nd year of Ascendancy at 21:42 see stats
Level 20 (Exploration mode)
Got a character to level 20.By bt the Thalore Berserker level 20
12nd Regrowth 123rd year of Ascendancy at 15:29 see stats
Level 30 (Exploration mode)
Got a character to level 30.By bt the Thalore Berserker level 30
74th Pyre 123rd year of Ascendancy at 03:30 see stats
Level 40 (Exploration mode)
Got a character to level 40.By bt the Thalore Berserker level 40
25th Regrowth 124th year of Ascendancy at 23:04 see stats
Level 50 (Exploration mode)
Got a character to level 50.By bt the Thalore Berserker level 50
1st Summertide 124th year of Ascendancy at 22:38 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By bt the Thalore Berserker level 50
7th Dusk 124th year of Ascendancy at 06:49 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By bt the Thalore Berserker level 44
19th Pyre 124th year of Ascendancy at 16:20 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By bt the Thalore Berserker level 44
4th Pyre 124th year of Ascendancy at 10:25 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By bt the Thalore Berserker level 12
35th Dusk 122nd year of Ascendancy at 11:05 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By bt the Thalore Berserker level 31
42nd Dusk 123rd year of Ascendancy at 11:00 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By bt the Thalore Berserker level 21
29th Regrowth 123rd year of Ascendancy at 00:43 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By bt the Thalore Berserker level 28
62nd Pyre 123rd year of Ascendancy at 23:06 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By bt the Thalore Berserker level 50
2nd Summertide 124th year of Ascendancy at 07:34 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By bt the Thalore Berserker level 18
61st Haze 122nd year of Ascendancy at 23:02 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By bt the Thalore Berserker level 8
1st Summertide 122nd year of Ascendancy at 03:10 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By bt the Thalore Berserker level 45
19th Pyre 124th year of Ascendancy at 17:10 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By bt the Thalore Berserker level 39
22nd Regrowth 124th year of Ascendancy at 01:34 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By bt the Thalore Berserker level 32
57th Dusk 123rd year of Ascendancy at 21:34 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By bt the Thalore Berserker level 30
75th Pyre 123rd year of Ascendancy at 20:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By bt the Thalore Berserker level 17
57th Haze 122nd year of Ascendancy at 09:10 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By bt the Thalore Berserker level 25
43rd Pyre 123rd year of Ascendancy at 23:15 see stats
Log
You gain 0.06 gold from the transmogrification of stralite dagger (134% power, 9 apr).
You gain 0.18 gold from the transmogrification of acidic stralite waraxe of erosion (142% power, 5 apr).
You gain 0.19 gold from the transmogrification of acidic stralite waraxe of erosion (135% power, 5 apr).
You gain 0.65 gold from the transmogrification of Ravenvein the dwarven-steel mace (131% power, 4 apr).
You gain 0.06 gold from the transmogrification of stralite longsword (139% power, 5 apr).
You gain 0.06 gold from the transmogrification of stralite greatsword (161% power, 3 apr).
You gain 0.05 gold from the transmogrification of arcing iron greatsword (116% power, 1 apr).
You gain 0.07 gold from the transmogrification of stralite battleaxe of massacre (173% power, 3 apr).
You gain 0.01 gold from the transmogrification of iron battleaxe (108% power, 1 apr).
You gain 0.99 gold from the transmogrification of voratun ring 'Turandur'.
You gain 0.08 gold from the transmogrification of restful copper amulet.
You gain 0.11 gold from the transmogrification of vision rune of the wizard (radius 16; dur 20; see animal).
You gain 0.10 gold from the transmogrification of vision rune of the titan (radius 13; dur 17; see undead).
You gain 0.12 gold from the transmogrification of shielding rune of the titan (absorb 603 for 7 turns).
You gain 0.11 gold from the transmogrification of shielding rune of the titan (absorb 583 for 6 turns).
You gain 0.09 gold from the transmogrification of acid wave rune (168 acid damage; dur 5; apply 21).
You gain 0.11 gold from the transmogrification of movement infusion of the wizard (698% speed; 7 turns).
You gain 0.13 gold from the transmogrification of insidious poison infusion of the sneak (68 nature damage, 50% healing reduction).
You gain 0.05 gold from the transmogrification of wild infusion (resist 19%; cure mental).
You gain 0.06 gold from the transmogrification of healing infusion of the wizard (heal 134).
There is a Way into a strange lush forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Bt deactivates Berserker Rage.
bt's rage subsides!
Bt speeds up.
Bt deactivates Wild Growth.
Bt deactivates Antimagic Shield.
Bt is no longer attuned.
Bt no longer revels in blood quite so much.
Bt is no longer poisoned.
