Ss the level 7 Shalore Skirmisher by televisi2002

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceShalore
ClassSkirmisher
Level / Exp7 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity28 (base 27)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning20 (base 17)

Resources

Life165/165
Stamina138/138
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage30
Accuracy34
Crit Chance7%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense14.3
Ranged Defense20.15
Fatigue15
Physical Save7
Spell Save9.1
Mental Save16.9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
2/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

On feet
Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.67 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 2.27 gold from the transmogrification of
dreamer's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 17.50 gold from the transmogrification of
Mighty Girdle.
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
You gain 2.41 gold from the transmogrification of
rough leather armour 'Gunadir' (1 def, 2 armour).
You gain 0.68 gold from the transmogrification of
linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 14.5-17.4 power, 1 apr).
You gain 2.79 gold from the transmogrification of
thought-forged iron mace of projection (13-18.2 power, 2 apr).
You gain 1.15 gold from the transmogrification of
arcing iron mace of massacre (18.5-25.9 power, 2 apr).
You gain 2.52 gold from the transmogrification of
Ebonysweeper (15-21 power, 2 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.