Chuj the level 2 Halfling Wyrmic by dembo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassWyrmic
Level / Exp2 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic10 (base 10)
Willpower16 (base 16)
Cunning13 (base 10)

Resources

Life-6/134
Stamina118/118
Equilibrium18
Healing Factor1.0164835164835
Regeneration12.451923076923

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save13
Spell Save13
Mental Save15

Defense: Resistances

Cold+ 1%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 30 turns (stop reason: hostile spotted to the northeast (skeleton mage)).


Skeleton mage casts Flame.


Chuj is on fire!

Skeleton mage's Flame hits
Chuj for 41 fire damage.

Burning from Skeleton mage hits
Chuj for 14 fire damage.
Skeleton mage hits Chuj for 21 physical damage.
Chuj uses Infusion: Regeneration.

Chuj starts regenerating health quickly.

Skeleton mage misses Chuj.

Burning from Skeleton mage hits
Chuj for 14 fire damage.
Chuj uses Ice Claw.

Chuj hits Skeleton mage for 27 cold damage.
Skeleton mage misses Chuj.

Burning from Skeleton mage hits
Chuj for 14 fire damage.
You fail to use Swallow due to your equilibrium!

Chuj stops burning.


Skeleton mage hits Chuj for 21 physical damage.
Chuj hits Skeleton mage for 15 physical damage.
Skeleton mage casts Manathrust.

Saving game...