Niesda the level 1 Shalore Necromancer by choich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp1 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-5/90
Mana100/130
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save12
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Niesda's Invoke Darkness hits Skeleton warrior for 82 darkness damage.
Niesda's Invoke Darkness killed Skeleton warrior!

Resting starts...

The shield around Niesda crumbles.

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 53 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the south (green jelly)).


Niesda casts Invoke Darkness.

Niesda's Invoke Darkness hits Green jelly for
82 darkness damage.
Niesda's Invoke Darkness killed Green jelly!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

Niesda picks up (b.):
flaming iron waraxe (12-16.8 power, 2 apr).
Geomancer casts Earthen Missiles.

Ran for 6 turns (stop reason: hostile spotted to the northeast (geomancer)).


Niesda casts Invoke Darkness.

Niesda casts Chill of the Tomb.

Niesda starts to bleed.

Saving game...