







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Cursed |
| Level / Exp | 11 / 6% |
| Size | small |
| Lifes / Deaths | Killed by Ben Cruthdar, the Cursed at level 9 on the 10th Flare 122nd year of Ascendancy at 08:51 0 / 5Killed by Glylevena the hornet swarm at level 10 on the 7th Dusk 122nd year of Ascendancy at 08:30 Killed by Polugariaba the copperhead snake at level 10 on the 10th Dusk 122nd year of Ascendancy at 07:46 Killed by Polugariaba the copperhead snake at level 10 on the 10th Dusk 122nd year of Ascendancy at 09:45 Killed by Emelyra the copperhead snake at level 11 on the 25th Dusk 122nd year of Ascendancy at 05:56 |
Primary Stats
| Strength | 31 (base 34) |
| Dexterity | 13 (base 10) |
| Constitution | 5 (base 10) |
| Magic | 12 (base 10) |
| Willpower | 31 (base 25) |
| Cunning | 18 (base 10) |
Resources
| Life | -19/225 |
| Hate | 100/100 |
| Healing Factor | 1.0757126824916 |
| Regeneration | 0.26892817062289 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 2 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 7 |
| Crit Chance | 3% |
| APR | 17 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +11% |
| Light | +6% |
| Blight | +5% |
| Arcane | +3% |
| Mind | +3% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 22 |
| Ranged Defense | 22 |
| Fatigue | 8 |
| Physical Save | 18 |
| Spell Save | 15 |
| Mental Save | 17 |
Defense: Resistances
| Acid | + 16%( 70%) |
| Blight | + 12%( 70%) |
| Cold | + 22%( 70%) |
| All | 0%( 70%) |
| Lightning | + 21%( 70%) |
| Temporal | + 6%( 70%) |
| Mind | + 9%( 70%) |
| Fire | + 7%( 70%) |
| Nature | + 12%( 70%) |
Defense: Immunities
| Pinning Resistance | 72% |
| Confusion Resistance | 35% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 20% |
| Poison Resistance | 71% |
| Knockback Resistance | 22% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 192 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 134 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cursed / Predator | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
Effects
Quests
Escort the lost tinker to the recall portal on level 2 of Norgos Lair. Escort: lost tinker (level 2 of Norgos Lair) | active |
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Equipment
| On feet | Zigas the pair of iron boots (Nightmares) (5 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +3 Dex dps ---------- Crit.mult +5.00% Melee Ret 2 mind ----- def ----- Armour +3 Defense +5 (+2 eff.) Fatigue +2% Resists +6% lightning +6% temporal ---------- misc Max.stam +20.00 Curse of Nightmares Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Dazzleimmortal the brass lantern2.0 T1 lite [Rare] Nature While equipped: Stats +1 Cun dps ---------- Dmg.mod +6% light On Hit (Melee): * 10% chance to reduce all saves and defense by 20 ----- def ----- Resists +9% mind Crit.dmg- 10.00% Phys.save +6 (+4 eff.) Heal.mod +13% ---------- misc Light +3 See.Invis +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | linen wizard hat of corrosion (+16%) (Nightmares) (1 def, 0 armour)2.0 T1 head armor [Ego] Nature While equipped: dps ---------- Dmg.mod +11% acid ----- def ----- Defense +1 (+0 eff.) Resists +16% acid Curse of Nightmares A pointy cloth hat, very wizardly... |
| Tool | Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | mule's copper ring of tenacity (Misfortune)0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -5% Max.HP +21.00 Disarm- +20% Pinning- +22% Knockbk- +22% ---------- misc Max.enc +20 Rings make your fingers look great! |
| Around waist | Hamnir (Nightmares)1.0 T1 belt armor [Rare] Master While equipped: Stats +2 Wil dps ---------- Dmg.mod +3% mind Melee Ret 2 mind ----- def ----- Resists +7% fire +6% cold ---------- misc Hate/m.crit +5.00 Infravis +2 Curse of Nightmares A belt that goes around your waist. |
| In main hand | iron mace of massacre (Nightmares) (18-24 power, 2 apr)3.0 T1 mace 1H weapon [Ego] Master Power 17.5 - 24.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +0.5% Atk.spd 100% Curse of Nightmares Blunt and deadly. |
| On hands | iron gauntlets of magic (+2) (Misfortune) (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Ego] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +3% arcane ----- def ----- Armour +1 Fatigue +1% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Misfortune Metal gloves protecting the hands up to the middle of the lower arm. |
| In off hand | iron shield of cold resistance (+16%) (Misfortune) (0 def, 2 armour, 8-10 power, 22 block)7.0 T1 shield armor Reqs Shield usage training [Ego] Master When used to Attack: Power 8.0 - 9.6 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +2.5% Block +22 While equipped: ----- def ----- Armour +2 Fatigue +8% Resists +16% cold ---------- misc Talents +1 Block Curse of Misfortune Handheld deflection devices. |
| Main armor | Eel-skin armour (Misfortune) (16 def, 0 armour)9.0 T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex ----- def ----- Defense +16 (+8 eff.) Fatigue +2% Resists +15% lightning Poison- +50% Pinning- +50% On Nature Hit: 10% Call Lightning 2 Curse of Misfortune Call Lightning: Level 2.0 Pwr.cost 25 out of 38/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 39.09 to 117.26 lightning damage (78.17 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
| Around neck | cleansing copper amulet0.1 T1 amulet jewelry [Ego] Disrupt While equipped: ----- def ----- Resists +12% nature +12% blight Poison- +21% Disease- +20% Amulets make your neck look great! |
Inventory
shatter afflictions rune of the titan (absorb 26; cd 19)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 19 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 26 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
iron battleaxe of daylight (Nightmares) (16-23 power, 1 apr)3.0 T1 battleaxe 2H weapon [Ego] Arcane Power 15.5 - 23.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% Melee+ +9 light Against +7% Undead Curse of Nightmares Massive two-handed battleaxes. |
hateful iron greatsword (Nightmares) (14-22 power, 1 apr)3.0 T1 greatsword 2H weapon [Ego] Psionic Power 14.0 - 22.4 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Melee+ +7 darkness Against +10% Living Curse of Nightmares Massive two-handed swords. |
thought-forged iron mace of erosion (Misfortune) (14-19 power, 2 apr)3.0 T1 mace 1H weapon [Ego] Nature/Psionic Power 13.5 - 18.9 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +0.5% Atk.spd 100% Melee+ +5 mind +6 nature On Hit: * 11% chance to reduce all saves and defense by 20 While equipped: Stats +1 Cun +2 Wil Curse of Misfortune Blunt and deadly. |
hateful iron waraxe (Corpses) (11-15 power, 2 apr)3.0 T1 waraxe 1H weapon [Ego] Psionic Power 11.0 - 15.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +6 darkness Against +5% Living Curse of Corpses One-handed war axes. |
iron waraxe of daylight (Nightmares) (13-18 power, 2 apr)3.0 T1 waraxe 1H weapon [Ego] Arcane Power 13.0 - 18.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +5 light Against +8% Undead Curse of Nightmares One-handed war axes. |
impenetrable iron mail armour of fire resistance (Madness) (2 def, 9 armour)14.0 T1 heavy armor Reqs Heavy armour training [Ego] Master While equipped: ----- def ----- Armour +9 Defense +2 (+1 eff.) Fatigue +12% Resists +16% fire Curse of Madness A suit of armour made of mail. |
iron plate armour (Nightmares) (0 def, 7 armour)17.0 T1 massive armor Reqs Massive armour training [Normal] While equipped: ----- def ----- Armour +7 Fatigue +22% Curse of Nightmares A suit of armour made of metal plates. |
cleansing steel plate armour (Misfortune) (0 def, 9 armour)17.0 T2 massive armor Reqs Massive armour training [Ego] Disrupt While equipped: ----- def ----- Armour +9 Fatigue +22% Resists +10% nature +10% blight Curse of Misfortune A suit of armour made of metal plates. |
rough leather belt (Corpses)1.0 T1 belt armor [Normal] Curse of Corpses A belt that goes around your waist. |
Poranne the Blizzardstoker (Madness) (0 def, 3 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Mind.crit +4% Mind.pwr +10 (+5 eff.) Dmg.mod +3% fire Res.pen +5% cold ----- def ----- Armour +3 Resists +3% cold ---------- misc Max.psi +10.00 Infravis +1 Curse of Madness A pair of boots made of leather. |
pair of rough leather boots 'Icesever' (Misfortune) (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: dps ---------- Dmg.mod +3% cold ----- def ----- Armour +1 Resists +6% lightning +6% temporal +6% mind +6% acid Cut- +20% Knockbk- +10% ---------- misc Equi/ret +0.04 Curse of Misfortune A pair of boots made of leather. |
pair of rough leather boots (Madness) (0 def, 1 armour)2.0 T1 feet armor [Normal] While equipped: ----- def ----- Armour +1 Curse of Madness A pair of boots made of leather. |
Brodilen the pair of iron boots (Shrouds) (0 def, 5 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +1 Str dps ---------- Crit.mult +10.00% ----- def ----- Armour +5 Fatigue +2% Resists +5% lightning +6% temporal +6% light Phys.save +6 (+4 eff.) ---------- misc Max.stam +10.00 Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of iron boots 'Naturewish' (Madness) (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: dps ---------- Dmg.mod +3% nature Melee Ret 8 acid 4 nature On Hit (Melee): * 10% chance to reduce damage dealt by 17% ----- def ----- Armour +3 Fatigue +2% Resists +6% lightning +6% temporal +3% acid Curse of Madness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of iron boots 'Yaradig' (Madness) (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +4 Cun dps ---------- Mind.pwr +10 (+5 eff.) Dmg.mod +3% acid Res.pen +5% acid On Hit (Melee): * 20% chance to reduce armor by 11% ----- def ----- Armour +3 Fatigue +2% Resists +6% lightning +5% temporal ---------- misc Max.psi +10.00 Curse of Madness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of iron boots of tirelessness (Misfortune) (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Ego] Master While equipped: ----- def ----- Armour +3 Fatigue +2% ---------- misc Stam/turn +0.30 Max.stam +13.00 Curse of Misfortune Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
psychic's iron gauntlets of strength (+3) (Corpses) (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Ego] Master/Psionic While equipped: Stats +3 Str dps ---------- Phys.pwr +5 (+2 eff.) Melee+ 6 mind Dmg.mod +3% mind ----- def ----- Armour +1 Fatigue +1% Resists +5% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
linen wizard hat 'Branidan' (Nightmares) (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: Stats +4 Wil dps ---------- Dmg.mod +3% mind Melee Ret 4 mind 2 acid ----- def ----- Defense +1 (+0 eff.) Resists +5% lightning +6% temporal +3% acid Mind.save +3 (+3 eff.) Curse of Nightmares A pointy cloth hat, very wizardly... |
linen wizard hat of lightning (+15%) (Corpses) (1 def, 0 armour)2.0 T1 head armor [Ego] Nature While equipped: dps ---------- Dmg.mod +10% lightning ----- def ----- Defense +1 (+0 eff.) Resists +15% lightning Curse of Corpses A pointy cloth hat, very wizardly... |
Leladig the Brandfist (Corpses) (1 def, 0 armour)2.0 T1 head armor [Rare] Psionic While equipped: Stats +3 Mag dps ---------- Mind.crit +3% Mind.pwr +8 (+4 eff.) Dmg.mod +3% mind Res.pen +5% mind +5% fire ----- def ----- Defense +1 (+0 eff.) ---------- misc Psi/turn +0.13 Max.psi +20.00 Curse of Corpses A pointy cloth hat, very wizardly... |
Geteromistir2.0 T1 lite [Rare] Nature While equipped: Stats +2 Dex dps ---------- Acc +5 (+5 eff.) Apr +1 ----- def ----- Resists +6% nature +3% temporal Crit.dmg- 5.00% Phys.save +6 (+4 eff.) Mind.save +3 (+3 eff.) Heal.mod +11% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of clarity2.0 T1 lite [Ego] Psionic While equipped: ----- def ----- Mind.save +5 (+4 eff.) ---------- misc Light +3 See.Stealth +6 See.Invis +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
woodsman's iron pickaxe (dig speed 38 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +5% nature ----- def ----- Resists +11% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Curse Lifter (Insane (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.By Elldnc the Yeek Cursed level 9
10th Flare 122nd year of Ascendancy at 09:38 see stats
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By Elldnc the Yeek Cursed level 10
7th Dusk 122nd year of Ascendancy at 01:46 see stats
The Arena (Insane (Adventure) difficulty)
Unlocked Arena mode.By Elldnc the Yeek Cursed level 9
2nd Flare 122nd year of Ascendancy at 14:08 see stats
Log
Black bear is not dazed anymore.
Elldnc's nightmare area effect hits Black bear for 14 darkness damage.
Emelyra the copperhead snake bites poison into Elldnc.
Emelyra the copperhead snake is recovering from the damage!
Elldnc harrows Emelyra the copperhead snake!
Elldnc is poisoned!
Emelyra the copperhead snake hits Elldnc for (7 blocked), 0 nature, 2 healing (0 total damage) [2 healing].
Curse of Nightmares hits Emelyra the copperhead snake for 11 mind, 11 darkness (21 total damage).
Melee retaliation hits Emelyra the copperhead snake for 2 mind, 4 blight (5 total damage).
Elldnc hits Emelyra the copperhead snake for 28 physical damage.
Elldnc is not dazed anymore.
Elldnc is not crippled anymore.
Poison from Emelyra the copperhead snake hits Elldnc for 7 nature damage.
Emelyra the copperhead snake is no longer harassed.
Elldnc evades Emelyra the copperhead snake.
Elldnc begins rampaging!
Emelyra the copperhead snake hits Elldnc for 93 physical, 4 healing (93 total damage) [4 healing].
Poison from Emelyra the copperhead snake hits Elldnc for 23 nature damage.
Melee retaliation hits Emelyra the copperhead snake for 4 mind, 9 blight (13 total damage).
Emelyra the copperhead snake is less vulnerable.
Black bear is no longer weakened.
Your movements fuel your rampage! (+1 duration)
Emelyra the copperhead snake hits Terror for 67 physical damage.
Poison from Emelyra the copperhead snake hits Elldnc for 23 nature damage.
Elldnc's nightmare area effect hits Black bear for 32 darkness damage.
Elldnc the level 11 yeek cursed was slimed to death by Emelyra the copperhead snake on level 2 of Norgos Lair.
Emelyra the copperhead snake is no longer being stalked by Elldnc.





































































