Chugas the level 11 Whitehoof Archmage by choich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp11 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic41 (base 34)
Willpower21 (base 24)
Cunning16 (base 11)

Resources

Life257/257
Mana185/185
Steam100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy10
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+12%
Cold+10%
Temporal+4%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense18
Ranged Defense18
Fatigue1
Physical Save9
Spell Save20
Mental Save12

Defense: Resistances

Temporal+ 12%( 70%)
Cold+ 27%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
3/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active
active

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Chugas the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 17:41
see stats

Log

You gain 5.45 gold from the melting of fungal steel steamgun of power.
You gain 3.76 gold from the melting of
yew longbow of piercing.
You collect a new ingredient:
lump of steel (1).
You gain 3.41 gold from the melting of
icy steel steamsaw of the mystic (17-25.5 power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.37 gold from the melting of
flaming steel steamsaw (13-19.5 power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.29 gold from the melting of
balanced steel steamsaw of daylight (14-21 power, 8 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.92 gold from the melting of
vined mindstar of clarity (4.5-4.95 power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (4-4.4 power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.52 gold from the melting of
nature's vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
arcing steel dagger of massacre (20-26 power, 6 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.23 gold from the melting of
hateful dwarven-steel waraxe of erosion (19.5-27.3 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (12.5-17.5 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel longsword (14-19.6 power, 3 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.59 gold from the melting of
dwarven-steel greatmaul of crippling (41.5-62.25 power, 2 apr).
You gain 3.34 gold from the melting of
cruel ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the melting of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 3.00 gold from the melting of
medical injector implant of the wizard (efficiency 109% / cooldown 78%).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Chugas deactivates
Shielding.