





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Proper Possession 1.7.0
Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!TS Inventory Squelching 1.5.10Clear up inventory clutter and focus on the items that matter. This addon allows you to hide items that aren't any use to your character so you can carefully inspect those that do, and suffer from less inventory fatigue over the course of a playthrough. This addon adds an extra dialog which is opened using Ctrl+D by default. The options should be fairly self-explanatory and mostly cover squelching individual item types, along with a few options useful to antimagic and undead characters, as well as the ability to squelch the mostly useless white items. Note that these options are tied to your character, so you'll need to set this up for each character you create. It also only applies to the transmogrification chest tab in your inventory; squelched items get their own special tab due to a variety of technical details. Items will be shown when they are picked up in the log, and artifacts will still show their lore popups. Squelched items will also be transmogrified when you leave the level, as normal. Directly copied from yrriban's addon, but updated to work for characters with Tinkers and with a few more squelching options. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Embers of Rage 1.7.4Official Expansion!ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 27 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 38 (base 33) |
| Dexterity | 12 (base 12) |
| Constitution | 13 (base 13) |
| Magic | 48 (base 48) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 35/487 |
| Hate | 100/100 |
| Vim | 65/134 |
| Healing Factor | 0.52833630113153 |
| Regeneration | 8.4533808181045 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +32.60995032651% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 55 |
| Crit Chance | 12% |
| APR | 4 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 35 |
| Accuracy | 55 |
| Crit Chance | 12% |
| APR | 5 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 53 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | -60% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 7 |
| Physical Save | 22 |
| Spell Save | 24 |
| Mental Save | 20 |
Defense: Resistances
| Acid | +100%(100%) |
| Mind | + 29%(100%) |
| Blight | +100%(100%) |
| Physical | + 48%(100%) |
| Fire | -12%(100%) |
| All | + 25%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 131 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Plague | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 4/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| talent | Ruin |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | Linked to their horror ally gaining 25% all damage resistance. Shared Insanity |
Quests
Equipment
| In off hand | stralite longsword of evisceration (33-46 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Wound the target dealing 178 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +8.0% Physical power: +5 (+2 eff.) Sharp, long, and deadly. |
| Main armor | rejuvenating cured leather armour of clarity (6 def, 4 armour)Requires: - Strength 14 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+6 eff.) Fatigue: +7% Changes resistances: +5% mind Mental save: +10 (+5 eff.) Life regen: +3.00 Stamina each turn: +0.50 A suit of armour made of leather. |
| In main hand | dwarven-steel longsword of amnesia (24-34 power, 4 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) Sharp, long, and deadly. |
Inventory
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (125% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
steel longsword of vileness (18-24 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 5% chance to reduce strength, dexterity, and constitution by 26 Damage (Melee): +7 blight Sharp, long, and deadly. |
enlightening hardened leather armour (9 def, 6 armour)Requires: - Strength 16 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+9 eff.) Fatigue: +8% Changes stats: +5 Cun / +4 Wil Mental save: +10 (+5 eff.) A suit of armour made of leather. |
Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
prismatic steel mail armour (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +12% light / +12% darkness A suit of armour made of mail. |
prismatic steel mail armour of fire resistance (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +17% fire / +10% light / +11% darkness A suit of armour made of mail. |
Achievements
Log
Mayabeth the Guardian's Fireflash hits Fire drake hatchling for 0 fire damage.
Mayabeth the Guardian's Fireflash hits Ulismi for 506 fire damage.
Mayabeth the Guardian casts Flame.
Mayabeth the Guardian hits Ulismi for 109 fire damage.
Ulismi casts Carrion Feet.
Ulismi receives 9 healing from Carrion worm mass's wormblight area effect.
Carrion worm mass's wormblight area effect hits Fire drake hatchling for 19 blight damage.
Mayabeth the Guardian's cleansing fire area effect hits Fire drake hatchling for 0 fire damage.
Mayabeth the Guardian's cleansing fire area effect hits Ulismi for 48 fire damage.
Burning from Mayabeth the Guardian hits Ulismi for 54 fire damage.
Arcane Vortex from Mayabeth the Guardian hits Ulismi for 50 arcane damage.
Worm that walks (servant of Ulismi) casts Worm Rot.
Mayabeth the Guardian is afflicted by a terrible worm rot!
Worm that walks (servant of Ulismi) performs a melee critical strike against Mayabeth the Guardian!
Melee retaliation hits Worm that walks (servant of Ulismi) for 7 fire, 7 fire (14 total damage).
Worm that walks (servant of Ulismi) hits Mayabeth the Guardian for (17 absorbed), (17 mana), 0 blight, (5 absorbed), (5 mana), 0 blight, (7 absorbed), (7 mana), 0 blight, (5 absorbed), (5 mana), 0 blight (0 total damage).
Fire drake hatchling is no longer afraid of the horrors attacking him.
Worm Rot from Worm that walks (servant of Ulismi) hits Mayabeth the Guardian for (6 absorbed), (6 mana), 0 blight, (4 absorbed), (4 mana), 0 acid (0 total damage).
Mayabeth the Guardian casts Manathrust.
Character control switched to worm that walks (servant of Ulismi).
Mayabeth the Guardian hits Ulismi for 134 arcane damage.
Mayabeth the Guardian killed Ulismi!
Carrion worm mass's wormblight area effect hits Fire drake hatchling for 19 blight damage.
Mayabeth the Guardian's cleansing fire area effect hits Fire drake hatchling for 0 fire damage.
Worm Rot from Worm that walks (servant of Ulismi) hits Mayabeth the Guardian for (6 absorbed), (6 mana), 0 blight, (4 absorbed), (4 mana), 0 acid (0 total damage).
Mayabeth the Guardian casts Lightning.
A carrion worm mass bursts forth from your wounds, softening the blow and reducing damage taken by 18.
Mayabeth the Guardian hits worm that walks (servant of Ulismi) for 132 lightning damage.



































