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That's great. The spoilers around here are mostly unlock related. As you play the game (and you'll get one of these early on) you'll fulfill an unlock condition and then a new class or race or skill line will open up for future characters.
You'll be fine. You'll die a lot, but we all do. Go boldly out in a blaze of glory or YASD.
I'm not sure *why* exactly, but the game throws a LUA error if you run this and Forbidden Cults at the same time.
I'm just starting to get into ToME. This is my first baby step into addons. What a great choice.
I really love crystals and gems and appreciate the research and consideration that you put into this very very much.
Its absolutely super work.
It makes a huge positive difference visually and is more satisfying to the gamer. Makes me want to drop everything and learn the Alchemist.
I was overwhelmed by the amount of addons and afraid that they would be disruptive - changing the basic game or such. And I have seen one or two that I would classify that way still. But this addon makes me feel comfortable trying more.
Thank you.
Thanks for attaching a screenshot of the error.
Can you link your character or any other addons you're using?
Do you get the same issue (on a new character) if you disable those? If you can narrow it down to the conflicting addon I may be able to make this addon compatible.
From the error, it looks like the game state is missing the variables I use to keep track of your selections. Can you upload your character save so I can inspect it? (on Windows it is located at C:\Users\YourName\T-Engine\4.0\tome\save\)
1. draconic aspects don't work in respect to providing resistance, etc. m.b. due to the fact of them being nnot sustains but activatables... with no duration mentioned? 2. equipping gems works only through draag-n-drop, not usual 'wield' option. 3. crushed as I tried to use local wing buffet equivalent. All in alll, looks very alpha.
I don't actually mind it but I want DarkGod to notice me :3
Its fixed but I would still like a hi :(
Ah yes, use the Starting Prodigies Mod to lower the requirements of the additional prodigies so you that you can take them early.
Getting an error instead of my second escort https://steamuserimages-a.akamaihd.net/ugc/974352614527020092/AF75BCBEDC659351ECF99C94F2756E299B839A36/
I also get an error when I attempt to click on the settings option https://steamuserimages-a.akamaihd.net/ugc/974352614527023539/326A8CA01CC3BC8EA2E0B12D2A7824CAF0EE6791/
Thanks for making the mod this really helps out in planning out some builds specifically that tinker.
You get the points to invest but still have to wait to level 30 to actually be able to get the prodigies.
Hello, thank you for this great addon. I was wondering if you were going to update it for the 1.5.10 patch? I think there's currently some compatibility issues with using this addon on the current patch.
I won't count it as cheating if you go for Adventure instead of Roguelike - finally got my first win on Adventure around 400 Steam hours in... I recognize that is longer than it takes for a lot of people though.
Rotate some tiles, deleted dublicates
---РУС---
Повернуты ещё парочка тайлов, удалены дубликаты
Change some sprites, fixed bugs
-РУС-
Изменены несколько спрайтов, исправлены баги
enjoy the journey!
well lets just say you chose a game thats fairly difficult to learn blind
Hi freepaperclips,
I've made some bug fixes and improvements, please try 2.1.1.
You can now change your selections using the game menu (Esc).
Thanks,
Pseudoku
I've been getting a lua error everytime I would otherwise get an escort. I know that the "Report Error" button doesn't send anything to mod makers, so: https://imgur.com/a/aoaUuq7
I really like the mod, btw. It saves me a world of worry.
The idea is that they would ask any others to find the ingredients for the other potions first since they already got you to find the ingredients for one of the potions they want to make.
This is why they can still finish their last potion when you have chosen it - they simply started asking others to find ingredients for that potion.
But really this is just to help reduce the annoyance of losing out on a potion that you desperately want (like +2 generics/class skills).
P.S. naming things is hard. :D
Yeeeeah, I just got +19 stat wyrm bile on my Berserker, I will pass :)
Still a cool idea, might be interesting to use as a little boost if you want to play higher difficulties but struggle.
How is this "logical"? Maybe I'm missing something, but I always assumed (and dialogs support this) that alchemists have a handful of adventurers roaming the lands in search for their ingredients. PC might be not the only one who is helping them with a specific elixir, and if someone beat them to it (say, while PC were busy gathering ingredients for another alchemist), then they might easily claim the reward that PC was working on, too. This is a nice addon, though, but the name is still weird. :P
Jeez, feeling a little butt-hurt are we
I request that you add Dexterity to the Skirmisher's "Tireless Combat" tree, please.
Thank you so much for doing this - while I like and admire the default tile-set, this is just SO much better IMO. I hope you keep it up, it really is amazing!!!
AGAIN - THANK YOU!!!
I'm curious: what is it that you like about the class, and would like to see added in further development?
This is a very simple addon, you could make something almost identical using the Adventurer class, and even its unique tree is just a type-swapped version of the anorithil Light spells. Now, it clearly does have thematic consistency, combining talents from the base game's two Darkness casters, but...what are you hoping for?
hello