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Bugs
Changes
This is a basic version with functioning talents but very little balance testing.
Further updates will include adjusted numbers, new generic tree, new advanced class talent trees, and class-relevant artifacts.
If you try it anyway, I hope you have fun.
Would be great if there was an option to disable the message you get every time you want to rest/autoexplore when you have another member in your party.
Yesterday started playing the class. Had a lot of fun. If you like fire, setting things on fire, napalm napalm napalm just to be sure, then this class is for you.
It is a ranged/melee hybrid
Please check out the game I played; https://te4.org/characters/236187/tome/ca19624f-bb56-4073-b9b6-f81cd45e9a62
My experience was on the main campaign.
Somethings to note;
1. With the arrangement of the skills, I am not sure what builds the creator had in mind. Being a napalm flamethrower specialist is the biggest draw of this class. You could also be a melee firebender.
With melee and ranged mixed, I am not sure about the synergy of the abilities.
2. It is ranged, but no too ranged. With my selection of skills, I had alot of difficulty in attacking long ranged enemies. Especially with those kinds of bosses, they are deadly. How about getting closer you asked?
3. Getting closer is difficult. The only movement skill you have at the beginning is Jet propulsion, but you burn yourself. Whatis the deal with that?
4. Great with crowds. Difficulty with bosses – Could easily wade through the scanliating fores, but the crystal boss easily killed me. What?
5. Tinker schematics of the gunslinger is useless to me; 3 or 4 of tier 1 bullets. This means abilities I cannot use.
6. Loot useless to me. Guns, mechanical saws. Great for the other tinker classes, but useless to me.
7. How do you deal with fire resistant enemies?
8 Some skill descriptions are diffcult to undestand, especially about damage calculation.
9. If you use fire and staves, do you deal more damage with fire gaunlet skill?
Does this work with 1.5.10?
Yes, in the same way as with the alchemist golem.
Thanks
Shouldn't be a problem, look for an update soon.
Edit:
All done :)
Could you add the Drem and Krog to available races? Thanks in advance
Can we change its name?
I've been playing this game since it came out and thanks to this item I was finally able to win! It feel sort of cheaty, but I'll take it.
Thx Codefly :)
Idk, what sound effect u mean.. When turn ends - placed separators "--------------"
Thats all. No any sounds
...confused????
wait, w00t?
^
I'M SPARTACUSSS!!!!!!!!!!
Thanks, looks great.
Yep amazing
thanks for this, i always found it bizarre that effects like stuns have no visuals at all.
maybe the blind visual could be a yellow/white orb or star above their head? the current graphic can be difficult to spot
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.
So apparently it's disabled, I've recently bought the new add- on/expansion "Forbidden Cults" & I am logged in, does buying the game expansions count as a donation?
If so how do I get the status re-enabled?
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Заменен цвет Легенды карты на черный
Just wanted to say I agree.
That is all.