Beyond the Flesh Tweak
Tweaks beyond the flesh so that each time the talent is activated a check will be made to determine if using 'psi-combat' stats (wil/cun) will be more or less effective for your currently conventionally wielded weapons. If these stats would be worse, the 'use_psi_combat' value is not set for the player, allowing them to use the sustain while using the normal stats for weapons. Mostly useful for Adventurer builds.
As of the first version, only checks the mainhand or ammo if you're wielding a ranged weapon, mostly ignores the accuracy issue (save for a single check if you have a staff in your mainhand), also effects the psi focus weapon, and any and all support for shields, unarmed attacks, and talents such as Strength of Purpose or Lethality is entirely incidental.
See the forum thread for a list of known issues, mostly just those listed above.
As of NSRR Betterment Version 1, most of that's fixed to one degree or another. Check thread for details, or don't and just know it's working better now.
Special credit to forum user/addon maker nsrr, who probably deserves more credit for the contents of this addon than I do.
Beyond the Flesh Tweak forum discussion thread
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
BtF Tweak NSRR Betterment Version 1 | 1.4.9 | 2016-12-25 02:18 |
tome-btf_tweak.teaa |
Beyond the Flesh Tweak | 1.4.9 | 2016-12-24 04:04 |
tome-btf_tweak.teaa |