Improved SoA, Fortress Flight, and Sher'Tul race

Improved SoA, Fortress Flight, and Sher'Tul race

Makes the Staff of Awakening sentient and lets it upgrade itself with the power of absorbed bosses. Planning to add additional sentient weapons.

Also adds a quest to make the Sher'Tul fortress fly again and a Sher'Tul race. Both are currently beta. Flight is mostly working, but I may have missed some glitches.

UPDATE: I've added the ability to continue on to the embers campaign by entering the solar system and then returning to Eyal.

Improved SoA, Fortress Flight, and Sher'Tul race forum discussion thread
See addon usage in the character's vault.
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Name Module Version Required Released File
Slightly Nerfed SoA 1.5.10 2019-02-03 18:52
Racial Skill Tweaks 1.5.10 2019-02-03 02:48
Minor Fixes 1.5.10 2019-02-02 03:03
Fixed SoA Description 1.5.10 2019-02-01 23:48
Tweaks 1.5.10 2019-02-01 18:15
Updated Sher'Tul Talents 1.5.10 2019-01-31 03:57
Error Fixes 1.5.10 2019-01-31 02:12
Fixed Worldgen 1.4.9 2017-12-25 09:01
Talent Icons 1.4.9 2017-12-24 21:52
Backend 1.4.9 2017-12-24 21:03

no more updates?

Hello just wondering if this will still be updated or is isaacssv552 no longer working on it?


step out from fortress onto worldmap

Occurred with Skeleton Brawler and Halfing Rogue.
LUA Error: /mod/class/GameState.lua.801: cannot open /data-caldizar/wda/eyal.lua: no such file or directory

If that error is wrong, my fault, I typed it looking at the downloaded screenshot I took of the error.

No Patrols

This seems to prevent overworld patrols from spawning for me. Is this intentional?


what is the staff of awakening is it the staff of absorbtion? also how do you get charges for the fortress to get flight

Re: Question

Yes, it is. You can get charges by using the staff on a boss or other high rank enemy. You'll get the most charges by killing a boss with it.