Modify Prodigies

Modify Prodigies

Modify some prodigies, empower outdated prodigies, adjust overpowered ones and introduce new ones.

Modify Prodigies on Steam's Workshop
See addon usage in the character's vault.
Your rating: None Average: 3 (1 vote)
Name Module Version Required Released File
Update for the sun 1.7.4 2023-02-03 02:56
version 1 1.7.2 2020-11-12 03:10

Major changes to: 1.Arcane

Major changes to:
1.Arcane Might: all your weapon damage modifier is converted into arcane /// your APR is increased by 100% of your magic ///weapon always treated as arcane dmg /// +25arcane dmg/respen
2.Mind Tyranny: Mind attack cannot be resisted by a mental save anymore /// any foe who fails to resist your mind attack will suffer 20% more dmg and may get brainlocked for 2 turns on critical strike
3.TotT: when holding a dagger in your offhand, inflcting dmg to a target in sight makes you deal additional (xx) phys dmg
4.undomitable, or w/e mental effect prodigy is called: a revamp into Determination; increases duration of beneficial effects and reduces duration of harmful effects by 25%+1 rounded up
5.antimagic aura (+%AMshield before):) an aura surrounds you in radius 4, decreasing SP and casting speedd by 20%, increasing mind speed by 20%. You may activate it to make this aura explode in radius 10, doubling the effect for 5 turns and restore 10 equil for each effect applied. Additionally AMS costs no time to use.

Might've skipped smth, I don't know all of the prodigies that well to tell a difference. What Ive found are moreless reaesonable changes to unuse or underperforming prodigies, 3/5