Game Addon:
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tome
- Stoics now gain normal stamina from Willpower, but none from levels
- Stamina no longer drains on the world map
- Concentrate now requires 4 turns to reach its maximum resist/accuracy/phys power bonus
- Concentrate activates automatically while resting
- Concentration effect is removed when moving/acting
- Draw Stance counters/Counter Attack no longe trigger while concentrating
- Swashbuckling provides offhand damage bonus instead of accuracy
- Moon Dazzling uses Physical Power instead of Accuracy
- Increased Moon Dazzling confuse strength
- Fixed Heavenly Flash not firing if it misses
- Fixed Heavenly Flash being able to land outside its target range
- Fixed Triple Supremacy hitting the player if the target dies in the first two swings, maybe
- The Arcane Arts and Natural Arts trees are properly defined as min. level 10
- Natural Arts and Arcane Arts talents use the higher of phys power/accuracy for effects
- Serpent's Tongue and Vampire's Fang restore resources on tick end so they can refund their own costs
- Reduced mana cost of Ghost Step
- Crouching Tiger and Icepetal Storm now display their AOE effects while targetting
- Crimson Pain has been replaced with Sky Demon Mantra
- Fixed Light of Foot causing annoying stamina vacillation
- The Two-Handed Weapons tree has been replaced with Tidal Arts, a STR-based tree specializing in single-target damage
- The Dual Weapons tree was removed in favor of Cyclone Arts, which focuses on evasion effects
- Provisionally, the Combat Techniques tree starts locked (talents in the Cyclone Arts tree should hopefully fill the Rush/Perfect Strikes roles)
- Balancing
- Another starting tree based on Willpower, maybe
- High Arts
- Particle effects (still)