Unrandom Egos
No wide random numerical ranges on ego modifiers.
See addon usage in the character's vault.
(2 votes)
Name | Module Version Required | Released | File |
---|---|---|---|
Unrandom Egos 1.0.6 | 1.7.0 | 2020-12-01 20:29 |
tome-unrandom-egos.teaa |
Unrandom Egos 1.0.5 | 1.7.0 | 2020-11-17 01:36 |
tome-unrandom-egos.teaa |
Unrandom Egos 1.0.4 | 1.5.5 | 2018-05-30 01:27 |
tome-unrandom-egos.teaa |
Unrandom Egos 1.0.3 | 1.5.5 | 2018-05-30 01:13 |
tome-unrandom-egos.teaa |
Unrandom Egos | 1.5.5 | 2018-03-31 23:54 |
tome-unrandom-egos.teaa |
Unrandom Egos | 1.5.5 | 2018-03-31 23:34 |
tome-unrandom-egos.teaa |
Unrandom Egos | 1.5.5 | 2018-03-31 17:49 |
tome-unrandom-egos.teaa |
Breaks in the Infinite dungeon
Causes an error upon starting the ID, seems like the randart generation code is not happy. it then will fail generating levels after the first
curious
Could you expplain what this does exactly? Does it simply standrad ize all egos? or what exactly?
Ego Bonus for Tier
It seems that the Ego correction value is gradually fixed according to the tier level.
Tier1 = minimum +2
Tier3 = Center Average.
Tier5 = Maximum correction value for the highest quality products
sample
Stealth Egos +5-+15
Tier1 Stealth +7
Tier3 Stealth +10
Tier5 Stealth +15
In other words, Tier 5 products receive Ego's maximum compensation and protect you from dust-like compensation.
I think this is a good add-on as it doesn't hurt you and you rarely see the maximum correction at low tiers.
Not as powerful as artifacts and unique items.
Seems to be what it does,
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.
Seems to be what it does,
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.
Seems to be what it does,
Seems to be what it does, though there's still some variability so it might just squish the ranges? It also affects inscriptions, both those you can purchase (but not those you start with) and those found on enemies, which can make the game a bit more... interesting, in both directions. Nothin' quite like fighting someone with a 200hp/turn regen inscription. I'm not completely sure if I'm sold all the way on it yet or not, but it's kinda neat running through the game with it on.