Faeros
Talent now use life instead of mana.
Added the racial, purifying flames, and backdraft trees.
Barbarian Class
- Blood Master properly adds bleed damage
- Blood Master has proper requirements (lvl 10, 22 str)
- Street Fighter working just like Tactical Expert
- Arena Strength properly adds off hand damage
- Retaliate properly counter attacks
- Removed birth point in combat mastery, but kept accuracy. Player was too strong off the bat
- Recolored barbarian tree talent icons to a silver border
- Natural Strength can only get a point once every 3 levels
- Natural Speed now requires 30 wil, and can only level at 20, 25, 30, 35, 40
- Natural Focus / Resistance now both require 20 wil, lvl 5. upgrade normally after that
- Changed Gladiator talent names (Brute, Charge, Endurance, Guard)
- Tweaked the rest of the strength trees to have slightly higher base requirements
So, a slight nerf all around.
Have fun!
Barbarian Class
Constitution Based Stamina 1.0.0
No Locked Categories 1.0.0
Barbarian Class
Tales of Maj'Eyal on Steam: Your help is needed!
My fellow players,
My minions,
Now that ToME is out of beta a new challenge lies before us: getting on Steam!
Since the release of V1 the number of votes for ToME on steam greenlight has increased a lot but this is still far from enough. We need more!
Everybody with a steam account can help, simply go to http://steamcommunity.com/sharedfiles/filedetails/?id=93674769 and vote!
Every vote counts, tell your friends, the friends of your friends, etc... to go vote! (and to play ToME obviously)
If we all work as a team we can make it. It is my firm belief ToME is a great game and we have to show the world that it is!
Thanks, and as usual, have many many deaths in Eyal!
ab-staffopt v1.0.0
Initial Revision
Gives the Arcane Blade class the option to unlock staff combat (at 1.1 mastery). Slightly changes the staff combat tree to be a blend of martial and magical prowess.
