NPC Targetting improvements

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This addon is a buff for NPC's.
It improves the way NPC's locate and keep track of the player when they can't see or otherwise detect him/her.

Tracking is less random, has a limited amount of error, and is more consistent from turn to turn.

The tooltip for NPC's has been updated to give stealthed/invisible players a hint about which enemies have successfully detected them.

This addon is compatible with ToME 1.0.5, commit a801604d1610f49560862d15dfaecd03fda8ab40

It includes changes to:

engine.interface.ActorAI.lua
mod.class.NPC.lua

Crystal Stasis fix - no more infinite regen

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Crystal Stasis now works properly, no more infinite regen.

Infinite Farportal V 3.3 - Crystal Race Enabled | Merchant Costs Increased

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zTome 1.0.4.17

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- Temporarily disable online events due to save breakage and XP balance concerns.
- Fix rares generating with see invisible, etc.

zTome 1.0.4.16

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Physicals Reformed.

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Re-runs! Yeaaaaah!

Bugfixed the Skilllllzzzz

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Fixed stuff, and Hopefully the validation problems.

Monipsist

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Put the class in!
Currently using Psionic, Technique, and Cunning skillsets.
Suggestions approved!

Infinite500: Game Play Beyond Level 50

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Same as 1.10b and 1.10c but with the Addon weight set to 45 (to load earlier) for more compatibility with certain other addons.

New Gems

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Changes:
Swapped from hooks to overload, several gems moved and recolored, standardized base colors and effects. More details in forum thread.

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