
Hathorig (22-30.8 power, 4 apr)Requires:
- Strength 24
Infused by nature
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 22.0 - 30.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
Damage (Melee): +11 nature / +9 temporal
When wielded/worn:
Damage when hit (Melee): 4 acid
Changes stats: +3 Str
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Salulemina the Growslicer [power 13] (9 cooldown)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: charm / wand ; tier 3
When wielded/worn:
Effects on melee hit:
* Slows global speed by 15%
Changes damage: +12% nature / +3% arcane
It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 13), placing all other charms into a 9 cooldown.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

nightruned rough leather beltPowered by arcane forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Changes resistances: +6% light / +6% darkness
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Prismtickler (24-38.4 power, 2 apr)Requires:
- Strength 16
Infused by nature
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 24.0 - 38.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +27 insidious poison
Burst (radius 1) on hit: +8 light
When wielded/worn:
Armour: +4
Changes resistances: +9% temporal
Physical save: +6 (+3 eff.)
Teleport immunity: +5%
Massive two-handed swords.
This item has been sent to the Item's Vault.
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infernal ash magestaff of greater warding (15-18 power, 3 apr, fire element)Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Armour: +7
Defense: +7 (+4 eff.)
Damage (Melee): 15 fire
Maximum wards: +3 fire
Changes damage: +15% fire
Talents granted: +1 Ward +1 Command Staff
Critical mult.: +19.00%
Spellpower: +10 (+9 eff.)
Spell crit. chance: +2%
See invisible: +5
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
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quiver of ash arrows 'Borovor' (14/14, 18-25.2 power, 7 apr)Requires:
- Dexterity 16
Powered by arcane forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 18.0 - 25.2
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +7
Crit. chance: +1.5%
Capacity: 14
When this weapon hits: Epidemic (10% chance level 2).
On weapon hit:
* 11% chance to disease
Damage (Ranged): +12 blight / +24 mind / +8 arcane
Burst (radius 1) on hit: +12 mind / +4 arcane
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
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stralite shield 'Kindlespar' (18 def, 2 armour, 140.5 block)Requires:
- Strength 35
- Talent Heavy Armour Training (level 2)
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 4
When wielded/worn:
Armour: +2
Defense: +18 (+10 eff.)
Ranged Defense: +10 (+5 eff.)
Fatigue: +14%
Damage (Melee): 7 lightning / 7 fire
Damage when hit (Melee): 22 lightning / 14 fire
Changes resistances: +9% light / +5% arcane
Talent granted: +4 Block
Deflect projectiles away: +8%
Handheld deflection devices.
This item has been sent to the Item's Vault.

Flamewrought (0 def, 2 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Changes stats: +2 Cun / +3 Wil
Changes resistances: +10% fire
Changes damage: +5% fire
Mindpower: +2 (+1 eff.)
It can be used to activate talent Flamespit (costing 8 power out of 24/24) :
Effective talent level: 3.0
Power cost: 8 out of 24/24.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Spits a bolt of fire, doing 31.02 fire damage.
The damage will increase with your Mindpower.
These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch.
This item has been sent to the Item's Vault.
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radiant dwarven-steel mail armour of Eyal (3 def, 8 armour)Requires:
- Strength 28
- Talent Heavy Armour Training
Infused by nature
14.00 Encumbrance.
Type: armor / heavy ; tier 3
When wielded/worn:
Armour: +8
Defense: +3 (+2 eff.)
Fatigue: +16%
Damage when hit (Melee): 6 light
Changes stats: +2 Wil
Changes resistances: +13% blight / +12% darkness
Life regen: +1.50
Maximum life: +57.00
Light radius: +1
Healing mod.: +13%
A suit of armour made of mail.
This item has been sent to the Item's Vault.
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