
Prothotipe's Prismatic EyeRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 3
When wielded/worn:
Changes stats: +5 Con / +5 Mag
Changes damage: +10% fire / +10% cold / +10% lightning
Talent mastery: +0.20 Golem / Arcane
When used to imbue an object:
Changes stats: +5 Con / +5 Mag
Changes damage: +10% fire / +10% cold / +10% lightning
Talent mastery: +0.20 Golem / Arcane
Talent on hit(spell): Eye Beam (10% chance level 2).
This cracked gemstone appears faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Cold Shoulder (0 def, 0 armour)Requires:
- Constitution 14
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Fatigue: +5%
Damage when the wearer is hit: 15 cold
Changes damage: +8% cold
It can be used to activate talent Ice Wall (costing 18 power out of 30/30) :
Effective talent level: 3.0
Power cost: 18 out of 30/30.
Range: 10.0
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: Summons an icy wall of 5 length for 7 turns. Ice walls are transparent.
Each point in cold drake talents also increases your cold resistance by 1%.
A frozen cloak. You feel cold just by looking at it.
This item has been sent to the Item's Vault.

Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Eye of the Forest (8 def, 0 armour)2.0
T3 head armor
[Unique]
Nature
While equipped:
Stats +6 Cun +8 Wil
dps ----------
Dmg.mod +20% nature
Res.pen +15% nature
----- def -----
Defense +8 (+4 eff.)
Mind.save +12 (+6 eff.)
Blind- +100%
---------- misc
Infravis +2
See.Stealth +15
See.Invis +15
Masteries
+0.10 Wild-gift/Moss
Earth's Eyes:
Level 2.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a nature gift
a mind power
Description: Using your connection to Nature, you can see your surrounding area in a radius of 8.
Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4.
This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.
This item has been sent to the Item's Vault.

The Black Core0.1
T2 amulet jewelry
[Unique]
Arcane
While equipped:
----- def -----
Resists +15% darkness
Die.at -100.00 life
Blind- +100%
---------- misc
Infravis +6
Masteries
+0.20 Corruption/Black-magic
ShadowPwr +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

Jaw of Rogroth1.0
T3 belt armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+2 eff.)
---------- misc
Vim/kill +4.00
Max.souls +3.00
Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium).
Uses 22 power out of 24/24
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.

Gunalen [power 257] (6 cooldown)2.0
T4 wand charm
[Random Unique]
Arcane
While equipped:
dps ----------
Res.pen +10% arcane
----- def -----
Resists +5% arcane +9% temporal
---------- misc
Talents +2 Void Blast
+3 Strike
+2 Volcano
Cooldown Strike -1
Volcano -2
Creates a wall of flames lasting 4 turns (dealing 257 fire damage overall)
Puts all charms on 6 cooldown
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Crown of Command (3 def, 6 armour)3.0
T3 head armor
Reqs Cun 25
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+3 eff.)
----- def -----
Armour +6
Defense +3 (+2 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Technique/Field control
Indomitable: (Instant)
Level 1.0
Pwr.cost 54 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years.
Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.

Yaldan Baoth (0 def, 6 armour)3.0
T4 head armor
[Unique]
Master
While equipped:
Stats +10 Wil +7 Con
dps ----------
Dmg.mod +10% light
----- def -----
Armour +6
Fatigue +4%
Resists +10% light +15% darkness
Res.Cap +10% darkness
Unseen.red 25%
---------- misc
Sight -2
Blind-Fight: No penalty when attacking invisible/stealthed
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

Skullcleaver (20-28 power, 4 apr)Requires:
- Strength 18
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 1
Base power: 20.0 - 28.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +10%
Damage conversion: 25% blight
When wielded/worn:
Changes damage: +8% blight
A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson.
This item has been sent to the Item's Vault.

SewerstriderRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 1
When wielded/worn:
Armour: +6
Effects on melee hit:
* 10% chance to slow global speed by 41%
Changes damage: +9% acid
Critical mult.: +5.00%
Cut immunity: +50%
Healing mod.: +11%
It can be used to activate talent Heal, placing all other charms into a 35 cooldown :
Effective talent level: 1.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a nature gift
Description: Imbues your body with natural energies, healing for 133 life.
The life healed will increase with your Mindpower.
Amulets make your neck look great!
This item has been sent to the Item's Vault.
