

Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: charm / totem ; tier 3
When wielded/worn:
Changes stats: +1 Con
Talent cooldown: Invoke Tentacle (+5 turn)
Talent granted: +1 Invoke Tentacle
Critical mult.: +6.00%
Physical save: +20
It can be used to heal the target for 147, placing all other charms into a 12 cooldown.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 238.68 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune..
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.