

Requires:
- Level 15
Powered by unknown forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +10 Con
Teleport immunity: +100%
It can be used to activate talent Teleport (costing 36 power out of 36/36) :
Effective talent level: 5.5
Power cost: 36 out of 36/36.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Teleports you randomly within a large range (108).
At level 4, it allows you to specify which creature to teleport.
At level 5, it allows you to choose the target area (radius 13).
If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly.
Random teleports have a minimum range of 15.
The range will increase with your Spellpower.
You can feel this strange metallic hand wriggling around, it feels as if space distorts around it.
This item has been sent to the Item's Vault.


1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +6 Str +6 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +10%
Crit.mult +30.00%
Dmg.mod +8% all
----- def -----
Armour +12
Disarm- +50%
Unarmed combat:
Power 145% Range: 1.4x
Uses 40% Cun, 40% Dex, 40% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +10.0%
Atk.spd 83%
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.


3.0
T5 feet armor
Reqs Heavy armour training
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +8 Str +10 Dex
dps ----------
Dmg.mod +10% fire
----- def -----
Armour +15
Defense +8 (+3 eff.)
Fatigue +8%
Pinning- +50%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.


3.0
T5 head armor
Reqs Heavy armour training
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +5 Str +5 Con
----- def -----
Armour +12
Defense +3 (+1 eff.)
Fatigue +10%
Resists +10% all
Blind- +50%
A Helmet. But with steam power!
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Random Unique]
Master
While equipped:
Stats +20 Dex +20 Cun +19 Con
dps ----------
Mov.spd +20%
Dmg.mod +15% nature +9% cold
Res.pen +15% nature
On Hit (Melee):
* 25% chance to slow global speed by 49%
----- def -----
Armour +5
Defense +12 (+4 eff.)
Fatigue -19%
Resists +6% cold
Res.Cap +6% all
Phys.save +24 (+6 eff.)
HP.reg +10.00
---------- misc
Stam/turn +2.70
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+2 eff.)
Apr +15
----- def -----
Talent.cat+ +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+2 eff.)
Apr +15
----- def -----
Talent.cat+ +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.


3.0
T4 steamsaw 1H weapon
Reqs Steam Pool
[Unique]
Arcane/Steamtech
Power 150% Range: 1.5x
Uses 150% Mag
Dmg Occult
Acc+ +0.2% crit chance (max 25%)
Apr +45
Atk.spd 100%
Block +50
Uses 1.0 Steam
While equipped:
Stats +9 Cun +9 Mag
dps ----------
Spell.spd +10%
----- def -----
Fatigue +15%
Spell.save +10 (+3 eff.)
Silence- +40%
---------- misc
Talents +4 Electron Incantation
+3 Block
Increases the steam your arcane dynamo generate per 10 points of mana by 2.
Saws made of metal? That is no good for a discerning Technomancer so Galen made a saw out of pure arcane forces!
This item has been sent to the Item's Vault.


3.0
T5 whip 1H weapon
[Unique]
Arcane
Power 167% Range: 1.1x
Uses 60% Cun, 50% Mag
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +8
Crit +9.0%
Atk.spd 125%
Melee+ +30 bleed
On Crit.r2 +50 bleed
On Hit: 10% Bone Grab 3
On Hit: 20% Bone Spear 4
While equipped:
dps ----------
Spell.pwr +4 (+1 eff.)
Phys.spd +10%
----- def -----
Defense +12 (+4 eff.)
---------- misc
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear 4
Bone Nova:
Level 5.5
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Fire bone spears in all directions, hitting all foes within radius 5 for 368.20 physical damage, and inflicting bleeding for another 184.10 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.


3.0
T5 whip 1H weapon
[Unique]
Arcane
Power 167% Range: 1.1x
Uses 60% Cun, 50% Mag
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +8
Crit +9.0%
Atk.spd 125%
Melee+ +30 bleed
On Crit.r2 +50 bleed
On Hit: 10% Bone Grab 3
On Hit: 20% Bone Spear 4
While equipped:
dps ----------
Spell.pwr +4 (+1 eff.)
Phys.spd +10%
----- def -----
Defense +12 (+4 eff.)
---------- misc
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear 4
Bone Nova:
Level 5.5
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Fire bone spears in all directions, hitting all foes within radius 5 for 368.20 physical damage, and inflicting bleeding for another 184.10 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.


2.0
T1 cloak armor
[Rare]
Master
While equipped:
dps ----------
Phys.crit +1.0%
Res.pen +5% lightning
----- def -----
Defense +27 (+9 eff.)
Resists +15% nature
Phys.save +6 (+1 eff.)
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
dps ----------
Dmg.mod +20% nature
Res.pen +20% nature
----- def -----
Defense +20 (+7 eff.)
Poison- +50%
---------- misc
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Phys.pwr +10 (+2 eff.)
Spell.pwr +30 (+8 eff.)
----- def -----
Defense +6 (+2 eff.)
Resists +15% all
Spell.save +25 (+7 eff.)
Blind- +50%
---------- misc
See.Invis +10
On Spell Hit: 5% Blood Grasp 3
On Spell Hit: 5% Soul Rot 3
A silk robe, darker than the darkest night sky, it radiates power.
This item has been sent to the Item's Vault.


2.0
T5 feet armor
[Random Unique]
Master/Psionic
While equipped:
Stats +2 Str +5 Wil +8 Con
dps ----------
Mind.pwr +9 (+4 eff.)
Res.pen +9% physical
On Hit (Melee):
* 20% chance to slow global speed by 49%
* 10 arcane resource burn
On Melee Ret:
* 24% chance to reduce damage dealt by 19%
* 48% chance to reduce strength, dexterity, and constitution by 32
----- def -----
Armour +10
Resists +3% lightning
+6% temporal +9% cold
---------- misc
Infravis +1
Blindside:
Puts all charms on 25 cooldown
Level 2.5
Pwr.cost 25 out of 25/25.
Range 6
Travel.spd instantaneous
Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 46% (at 0 Hate) to 155% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 17 extra Defense for 1 turn.
The Defense boost improves with your Strength.
A pair of boots made of leather.
This item has been sent to the Item's Vault.


1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Unarmed combat:
Power 147% Range: 1.4x
Uses 60% Mag, 64% Cun, 24% Wil
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +7.0%
Atk.spd 83%
On Hit: 20% Obliterating Smash 3
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 5.4
Pwr.cost 25 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 185% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 21.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.


2.0
T4 head armor
[Unique]
Master
While equipped:
Stats +20 Cun
dps ----------
Steam.crit +5%
Steampwr +5 (+2 eff.)
Acc +20 (+5 eff.)
Apr +15
----- def -----
Defense +10 (+3 eff.)
Resists +20% fire
Blind- +100%
---------- misc
Light +0
Infravis +3
Sight +1
Masteries
+0.20 Steamtech/Physics
+0.20 Steamtech/Chemistry
No self respecting craftsman would be caught without them!
This item has been sent to the Item's Vault.


2.0
T5 head armor
[Unique]
Master
While equipped:
Stats +12 Cun +18 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +15%
Dmg.mod +10% physical
Res.pen +15% physical
Acc +40 (+10 eff.)
Apr +15
----- def -----
Defense +15 (+5 eff.)
Blind- +100%
---------- misc
Infravis +0
Sight +0
See.Stealth +0
See.Invis +0
Masteries
+0.20 Steamtech/Gunslinging
+0.20 Steamtech/Bullets mastery
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Random Unique]
Arcane/Master
While equipped:
Stats +8 Dex
dps ----------
Mov.spd +20%
Melee+ 14 acid 14 fire
9 darkness
Ranged+ 8 darkness
Res.pen +20% fire
Melee Ret 15 acid 13 fire
On Melee Ret:
* 39% chance to reduce strength, dexterity, and constitution by 32
* 32% chance to reduce damage dealt by 19%
----- def -----
Armour +8
Defense +26 (+9 eff.)
Fatigue +8%
Resists +21% acid +16% temporal
+21% darkness +3% blight
+18% fire +5% arcane
Max.HP +40.00
Silence- +10%
Def/telep +30
Res/telep +13%
Dur/telep +30%
Blink to a nearby random location (rad 15)
Puts all charms on 25 cooldown
A suit of armour made of leather.
This item has been sent to the Item's Vault.


2.0
T5 injector tool
[Unique]
Arcane/Nature/Master/Psionic/Unknown/Steamtech
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Gain a random beneficial effect.
Uses 30 power out of 30/30
Activation is instant.
A hypospray full of ...something. There is no telling what you're injecting yourself with.
This item has been sent to the Item's Vault.


1.0
T4 lite
[Unique]
Arcane
While equipped:
Stats +5 Mag
dps ----------
Phys.pwr +7 (+1 eff.)
Melee+ 20 darkness
----- def -----
Resists +30% light
Res.Cap +10% light
---------- misc
Light -1000
Infravis +7
Masteries
+0.20 Cunning/Stealth
+0.20 Cursed/Darkness
On Spell Hit: 15% Invoke Darkness 4
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
Reqs Dex 35
[Random Unique]
Nature/Disrupt/Psionic
Power 152% Range: 1.2x
Uses 50% Mag, 92% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +5.5%
Capacity 20
Proj.spd +200%
Ranged+ +19 physical
On Hit.r1 +16 light
On Crit.r2 +4 light
On Hit:
* 20 arcane resource burn
* 31% chance to slow global speed by 49%
* 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 257 physical damage
* 20% chance to knock the target back 3 spaces and deal 137 physical damage
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Unique]
While equipped:
Stats +5 Mag +5 Con
dps ----------
Phys.pwr +12 (+2 eff.)
Spell.pwr +16 (+3 eff.)
Dmg.mod +10% lightning +10% fire
+10% cold +9% all
Res.pen +10% all
Acc +10 (+3 eff.)
Melee Ret 34 darkness
----- def -----
Heal.mod +50%
---------- misc
Infravis +3
See.Invis +14
Telepathy Demon/Major
Demon/Minor
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Amulets make your neck look great!
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Ego+]
Nature
While equipped:
Stats +5 Con +5 Mag
dps ----------
Dmg.mod +10% lightning +10% fire
+10% cold
----- def -----
Max.HP +79.00
HP.reg +13.00
Heal.mod +14%
---------- misc
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Rings make your fingers look great!
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Ego++]
Arcane/Master
While equipped:
Stats +10 Mag +6 Cun +5 Con
dps ----------
Spell.pwr +10 (+2 eff.)
Dmg.mod +10% lightning +10% fire
+10% cold
Acc +11 (+3 eff.)
Apr +11
----- def -----
Defense +10 (+3 eff.)
---------- misc
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Disengage:
Puts all charms on 10 cooldown
Level 3.5
Pwr.cost 10 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 5 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Ego+]
Psionic
While equipped:
Stats +7 Cun
dps ----------
Phys.pwr +12 (+2 eff.)
Spell.pwr +16 (+3 eff.)
Melee+ 25 physical
Ranged+ 25 physical
Dmg.mod +9% all
Melee Ret 34 darkness
On Hit (Melee):
* 20% chance to reduce all saves and defense by 26
On Hit (Ranged):
* 16% chance to reduce all saves and defense by 26
----- def -----
Heal.mod +50%
---------- misc
Hate/m.crit +2.00
Max.hate +15.00
Infravis +3
See.Invis +14
Telepathy Demon/Major
Demon/Minor
Bleeding Edge:
Puts all charms on 20 cooldown
Level 5.5
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Lashes at the target, doing 173% weapon damage.
If the attack hits, the target will bleed for 326% weapon damage over 7 turns, and all healing will be reduced by 71%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.


1.0
T2 belt armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Apr +7
----- def -----
Armour +3
Resists +5% acid +5% blight
Max.HP +40.00
HP.reg +0.70
Heal.mod +10%
---------- misc
Stam/turn +1.00
Equi/turn -1.00
20% chance when taking damage to for Bearzerker to activate on its own. 30 Turn Cooldown, shared with manual activation of this talent.
Bearzerker: (Instant)
Level 1.4
Pwr.cost 26 out of 30/30.
Range 10
Travel.spd instantaneous
Description: Transform into a giant angry bear for 5 turns. The duration of this effect is extended by 1 every time you make a kill and has a 50% chance to be extended by 1 when taking damage. For the duration, increases Strength and Constitution by 6, Physical Resistance by 19.5%, Physical Save by 13.00, and you deal an additional 13.00 Physical and Bleed damage with melee attacks. These bonuses scale with your physical power.
This old leather belt seems to be covered in a thin layer of fur. Small bears are etched along its length and a crude paw has been painted on the buckle.
This item has been sent to the Item's Vault.


5.0
T2 greatmaul 2H weapon
[Unique]
Arcane
Power 32.0 - 41.6 Physical
Uses 10% Mag, 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +8.0%
Atk.spd 100%
While equipped:
No gem
Imbue the hammer with a gem of your choice.
Uses 9 power out of 10/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.


0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.