

Requires:
- Level 35
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Changes stats: +4 Wil
Damage when the wearer is hit: 12 mind
Changes resistances penetration: +10% blight
Changes damage: +18% mind
Mental save: +10
Light radius: +4
See stealth: +30
See invisible: +14
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage Shield penetration (this weapon only): +30%
When wielded/worn:
Accuracy: +11 (+4 eff.)
Physical crit. chance: +9.0%
Physical power: +13 (+3 eff.)
Changes stats: +3 Str
Changes resistances: +2% physical
Changes damage: +30% lightning
Talent granted: +1 Command Staff
Critical mult.: +11.00%
Reduces incoming crit damage: 5.00%
Physical save: +10 (+2 eff.)
Spellpower: +23 (+6 eff.)
Spell crit. chance: +32%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 4
When wielded/worn:
Effects on melee hit:
* 40% chance to daze
Damage when hit (Melee): 16 lightning / 12 fire
Changes damage: +15% lightning
It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 127 for 7 turns, putting all charms on cooldown for 20 turns.
When used:
100% chance to regenerate 9 hate.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Fire
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +10
On weapon hit:
* 20% chance to inflict damage reduction
Burst (radius 1) on hit: +8 darkness
When wielded/worn:
Changes stats: +1 Str / +7 Dex
Changes resistances: +9% fire
Changes resistances penetration: +10% darkness / +48% physical
Changes damage: +22% physical
Talents cooldown: Volley of Arrows (-2 turns) Steady Shot (-1 turn) Pinning Shot (-1 turn)
Light radius: +1
Damage Shield penetration: +60%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +9
Damage (Ranged): +26 lightning
Burst (radius 1) on hit: +8 nature
When wielded/worn:
Changes resistances penetration: +40% physical / +5% darkness / +20% temporal
Changes damage: +26% lightning / +26% physical / +9% nature / +30% temporal
Talent cooldown: Arrow Stitching (-1 turn)
Damage Shield penetration: +18%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Effects on melee hit:
* 20% chance to disease
Damage when hit (Melee): 4 light
Changes resistances: +3% light / +3% blight
Changes resistances penetration: +5% light
Changes damage: +9% blight
Blindness immunity: +37%
Confusion immunity: +16%
Light radius: +13
See stealth: +12
See invisible: +16
It can be used to activate talent Track, placing all other charms into a 40 cooldown :
Effective talent level: 4.0
Power cost: 40 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 17 for 7 turns.
The radius will increase with your Cunning.
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by arcane disrupting forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Effects on melee hit:
* Slows global speed by 30%
Changes resistances: +1% physical / +6% darkness / +3% blight / +12% fire / +3% all
Spell save: +11 (+4 eff.)
Blindness immunity: +40%
Confusion immunity: +29%
Stamina each turn: +0.20
Light radius: +13
See stealth: +19
See invisible: +14
It can be used to activate talent Track, placing all other charms into a 40 cooldown :
Effective talent level: 2.0
Power cost: 40 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 13 for 5 turns.
The radius will increase with your Cunning.
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 64.5 - 103.2
Uses stat: 120% Str
Damage type: Blight
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to arc to a second target
Damage (Melee): +23 lightning
Burst (radius 1) on hit: +13 fire
When wielded/worn:
Physical power: +12 (+2 eff.)
Changes stats: +7 Wil / +5 Con
Changes resistances penetration: +10% blight / +12% physical
Grants telepathy: Humanoid/Orc
Disarm immunity: +18%
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Base power: 53.0 - 63.6
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +6
Crit. chance: +16.0%
Capacity: 20
On weapon hit:
* 40 arcane resource burn
* Slows global speed by 40%
* 10% chance to create an air burst
On weapon crit:
* cripple the target
Travel speed: +200%
Damage (Ranged): +47 insidious poison
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.