

0.1
T5 ring jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +10 (+3 eff.)
Melee+ 15 temporal
Dmg.mod +15% temporal
+10% physical
----- def -----
Resists +15% temporal
Anom.red +10
---------- misc
Cooldown Time Skip -1
Masteries
+0.20 Chronomancy/Timetravel
On Spell Hit: 10% Rethread 2
Attempt to inflict 113.95 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s).
Uses 32 power out of 32/32
The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone.
In the case of opponents who weren't alone, he had to improvise.
This item has been sent to the Item's Vault.


1.0
T5 belt armor
[Random Unique]
Master/Psionic
While equipped:
Stats +5 Dex +9 Wil +5 Cun
+10 Lck
dps ----------
On Melee Ret:
* 41% chance to reduce strength, dexterity, and constitution by 32
* 42% chance to reduce damage dealt by 35%
----- def -----
Resists +3% blight +6% fire
+9% nature +9% light
Spell.save +6 (+2 eff.)
Mind.save +22 (+7 eff.)
Stealth +15
Max.HP +191.00
---------- misc
T.Disarm +25
Infravis +5
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
[Random Unique]
Nature/Psionic
While equipped:
Stats +6 Str +13 Mag
+14 Wil +7 Cun
dps ----------
Spell.crit +2%
Crit.mult +16.00%
Dmg.mod +20% lightning
+25% physical
+3% light +5% cold
Res.pen +10% blight
Melee Ret 6 darkness
On Hit (Melee):
* 20% chance to reduce damage dealt by 35%
----- def -----
Resists +10% lightning
+9% cold +15% all
---------- misc
Mana/turn +0.24
Psi/turn +0.30
Hate/m.crit +4.00
Psi/m.crit +4.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +20 (+4 eff.)
Melee+ 35 mind
10% gloom effects
Res.pen +20% all
Melee Ret 35 mind
10% gloom effects
----- def -----
Defense +12 (+3 eff.)
Resists +15% all
---------- misc
Psi/turn +0.20
Hate/m.crit +4.00
Psi/m.crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony 2
On Mind Hit: 8% Hateful Whisper 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.


2.0
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +7 Mag +7 Wil +7 Cun
dps ----------
Spell.crit +12%
Spell.pwr +35 (+8 eff.)
Dmg.mod +37% lightning
+37% temporal
+37% cold +37% fire
+37% arcane
+37% physical
----- def -----
Resists +15% all
---------- misc
Mana/turn +2.00
Max.mana +77.00
Masteries
+0.10 Spell/Occult technomancy
+0.10 Spell/Galvanic technomancy
+0.10 Spell/Terrene technomancy
20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe.
The circuit will do one of:
if more than one foe is in melee range: teleport away all foes
if below 50% life: increase all resistances by 20% for 5 turns
if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns
otherwise: reset the cooldown of the spell with the highest remaining cooldown
This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells!
This item has been sent to the Item's Vault.


1.0
T5 lite
[Rare]
Nature
While equipped:
dps ----------
Crit.mult +25.00%
Spell.pwr +40 (+10 eff.)
S.pwr/crit +10
Dmg.mod +40% blight
+24% temporal
Melee Ret 8 arcane
On Hit (Melee):
* 26% chance to gain 10% of a turn (3/turn limit)
----- def -----
Phys.save +15 (+5 eff.)
Heal.mod +28%
---------- misc
Light +5
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


1.0
T4 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 74% efficiency and 135% cooldown modifier.
Increases all saves by 59 and healing factor by half
Puts Talent Medical Injector on 18 cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.


1.0
T4 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 74% efficiency and 135% cooldown modifier.
Let you fight up to -193 life and reduces all damage by 25% for 6 turns (takes no time to activate)
Puts Talent Medical Injector on 10 cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.


1.0
T4 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 74% efficiency and 135% cooldown modifier.
Heal 221
Puts Talent Medical Injector on 15 cooldown
Medical salve.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Str
dps ----------
Mind.pwr +30 (+6 eff.)
Melee+ 21 physical
Ranged+ 22 physical
Dmg.mod +9% lightning
Res.pen +10% mind
Melee Ret 6 mind
On Hit (Melee):
* 15% chance to reduce all saves and defense by 43
On Hit (Ranged):
* 18% chance to reduce all saves and defense by 43
----- def -----
Armour +12
HP.reg +5.00
Stun/Frz- +28%
---------- misc
Psi/ret +0.12
Hate/m.crit +3.00
Max.hate +12.00
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50
Puts all charms on 1 cooldown
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.


2.0
T5 totem charm
[Ego]
Nature
Heal yourself and all friendly characters within 10 spaces for 506
Puts all charms on 15 cooldown
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Ego]
Nature
Power 17.0 - 18.7 Nature
Uses 50% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
----- def -----
Max.HP +46.00
HP.reg +2.00
Heal.mod +30%
Heal/summ +54
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
[Ego]
Nature
Power 16.5 - 18.2 Nature
Uses 50% Wil, 50% Mag, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Dmg.mod +9% nature
----- def -----
Resists +10% blight
Max.HP +50.00
HP.reg +1.90
Disease- +25%
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.