Surefire
Requires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 133%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+4 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
It can be used to activate talent Steady Shot (costing 8 power out of 8/8) :
Effective talent level: 2.0
Power cost: 8 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: A steady shot, doing 180% damage.
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
SurefireRequires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 133%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+4 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
It can be used to activate talent Steady Shot (costing 8 power out of 8/8) :
Effective talent level: 2.0
Power cost: 8 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: A steady shot, doing 180% damage.
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
Frostfire Gauntlets (0 def, 3 armour)
Requires:
- Magic 16
- Talent Armour Training
Powered by arcane forces
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +3
Changes resistances: +10% fire / +10% cold
Changes damage: +10% fire / +10% cold
Spellpower on spell critical (stacks up to 3 times): +5
When used to modify unarmed attacks:
Base power: 21.0 - 29.4
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Fire
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +10
Physical crit. chance: +3.0%
Attack speed: 83%
When this weapon hits: Freeze (5% chance level 2).
When this weapon hits: Flame (5% chance level 2).
Damage conversion: 50% cold
It can be used to activate talent Cold Flames (costing 20 power out of 30/30) :
Effective talent level: 2.0
Power cost: 20 out of 30/30.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Cold Flames slowly spread from 7 spots in a radius of 3 around the targeted location. The flames deal 29.96 cold damage, and have a chance of freezing.
These flames will also slowly burn physical and magical status effects, beneficial from enemies, detrimental form allies.
Damage improves with your Spellpower.
On the left gauntlet is a large sapphire, on the right is a large ruby. Cunningly designed magic has allowed two opposing elements to work in unison.
This item has been sent to the Item's Vault.
Frostfire Gauntlets (0 def, 3 armour)Requires:
- Magic 16
- Talent Armour Training
Powered by arcane forces
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +3
Changes resistances: +10% fire / +10% cold
Changes damage: +10% fire / +10% cold
Spellpower on spell critical (stacks up to 3 times): +5
When used to modify unarmed attacks:
Base power: 21.0 - 29.4
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Fire
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +10
Physical crit. chance: +3.0%
Attack speed: 83%
When this weapon hits: Freeze (5% chance level 2).
When this weapon hits: Flame (5% chance level 2).
Damage conversion: 50% cold
It can be used to activate talent Cold Flames (costing 20 power out of 30/30) :
Effective talent level: 2.0
Power cost: 20 out of 30/30.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Cold Flames slowly spread from 7 spots in a radius of 3 around the targeted location. The flames deal 29.96 cold damage, and have a chance of freezing.
These flames will also slowly burn physical and magical status effects, beneficial from enemies, detrimental form allies.
Damage improves with your Spellpower.
On the left gauntlet is a large sapphire, on the right is a large ruby. Cunningly designed magic has allowed two opposing elements to work in unison.
This item has been sent to the Item's Vault.
Hunter's Fetish
Requires:
- Level 35
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +10.0%
Damage (Melee): 30 crippling poison
Damage (Ranged): 30 crippling poison
Talent masteries: +0.20 Wild-gift / Hunter +0.20 Cursed / Predator
Stealth bonus: +10
Spell crit. chance: +10%
Mental crit. chance: +10%
Infravision radius: +5
A disgusting collection of various bits of prey that the Hunter has caught.
This item has been sent to the Item's Vault.
Hunter's FetishRequires:
- Level 35
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +10.0%
Damage (Melee): 30 crippling poison
Damage (Ranged): 30 crippling poison
Talent masteries: +0.20 Wild-gift / Hunter +0.20 Cursed / Predator
Stealth bonus: +10
Spell crit. chance: +10%
Mental crit. chance: +10%
Infravision radius: +5
A disgusting collection of various bits of prey that the Hunter has caught.
This item has been sent to the Item's Vault.
Star (25-32.5 power, 20 apr)
Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 30% Wil, 45% Dex, 50% Mag, 45% Cun
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.
Star (25-32.5 power, 20 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 30% Wil, 45% Dex, 50% Mag, 45% Cun
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.
Tree of Life
Requires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+1 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
Tree of LifeRequires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+1 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
Nacrush's Decimator
Requires:
- Strength 25
- Dexterity 30
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 3
Base power: 0.0 - 0.0
Uses stats: 30% Wil, 50% Mag
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +25
Attack speed: 100%
Dam. multiplier: 120%
Firing range: +5
Travel speed: +600%
Attacks use: 2.0 Steam
Knocks you back when fired.
Nacrush was known for a tendency towards overkill.
This item has been sent to the Item's Vault.
Nacrush's DecimatorRequires:
- Strength 25
- Dexterity 30
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 3
Base power: 0.0 - 0.0
Uses stats: 30% Wil, 50% Mag
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +25
Attack speed: 100%
Dam. multiplier: 120%
Firing range: +5
Travel speed: +600%
Attacks use: 2.0 Steam
Knocks you back when fired.
Nacrush was known for a tendency towards overkill.
This item has been sent to the Item's Vault.
Scale Mail of Kroltar (10 def, 18 armour)
Requires:
- Strength 38
- Talent Armour Training
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
It is part of a set of items.
Kroltar's head would turn up the heat.
When wielded/worn:
Armour: +18
Defense: +10 (+3 eff.)
Fatigue: +16%
Changes stats: +5 Str / +3 Dex / +4 Con
Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning
Maximum life: +120.00
It can be used to activate talent Inferno (costing 50 power out of 80/80) :
Effective talent level: 3.6
Power cost: 50 out of 80/80.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Raging flames burn foes and allies alike, doing 193.34 fire damage in a radius of 5 each turn for 8 turns.
The damage will increase with your Spellpower.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.
Scale Mail of Kroltar (10 def, 18 armour)Requires:
- Strength 38
- Talent Armour Training
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
It is part of a set of items.
Kroltar's head would turn up the heat.
When wielded/worn:
Armour: +18
Defense: +10 (+3 eff.)
Fatigue: +16%
Changes stats: +5 Str / +3 Dex / +4 Con
Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning
Maximum life: +120.00
It can be used to activate talent Inferno (costing 50 power out of 80/80) :
Effective talent level: 3.6
Power cost: 50 out of 80/80.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Raging flames burn foes and allies alike, doing 193.34 fire damage in a radius of 5 each turn for 8 turns.
The damage will increase with your Spellpower.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.