
Time Drainer (54.5-76.3 power, 6 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 54.5 - 76.3
Uses stat: 138% Wil
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +6
Physical crit. chance: +7.0%
Attack speed: 111%
On weapon hit:
* 34% chance to corrode armour
* Slows global speed by 20%
* 40% chance to gain 10% of a turn
Damage (Melee): +8 nature
Burst (radius 1) on hit: +16 nature
Burst (radius 2) on crit: +8 nature
When wielded/worn:
Accuracy: +15 (+3 eff.)
Physical power: +15 (+2 eff.)
Damage when hit (Melee): 12 nature
Changes stats: +6 Dex / +7 Con
Changes resistances penetration: +12% acid / +13% physical / +5% nature
Disarm immunity: +26%
Life regen: +2.50
One-handed war axes.
This item has been sent to the Item's Vault.

Damaging Torment (44-61.6 power, 6 apr)Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 5
Base power: 44.0 - 61.6
Uses stat: 138% Wil
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +6
Physical crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
Damage (Melee): +20 mind
When wielded/worn:
Accuracy: +15 (+3 eff.)
Armour penetration: +15
Changes stats: +8 Str / +5 Mag / +3 Cun
Changes resistances: +6% darkness
Changes resistances penetration: +14% physical / +15% mind / +15% darkness
Changes damage: +30% physical
Stamina when hit: +2.30
Infravision radius: +3
It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns.
Blunt and deadly.
This item has been sent to the Item's Vault.
